Books “Deplorable things have happened”: inside Britain’s Second World War internment camps Thousands of Germans were interned on the Isle of Man during the war – including the New Statesman’s chess setter. By Simon Parkin
Science & Tech “Like a giant metal baby”: whether you like it or not, robots are already part of our world By Simon Parkin
The roles we play: on the redemptive power of games How a fantasy geek with polyhedral dice and no playmates accidentally created a global video-gaming phenomenon. By Simon Parkin
The gospel according to Taylor Swift: how her vulnerability leads to power Pop's woman of the moment forms a friendship with fans through her honest lyrics and disarming stage presence. By Simon Parkin
The cultural importance of the video game arcade Once upon a time the arcade was the only place in which the video game could be encountered. Now… By Simon Parkin
Why indie gaming’s obsession with moneymaking hurts us all The dominant story of this video game-making generation is the one about the struggling artist who made a breakout… By Simon Parkin
If you love games, you should refuse to be called a gamer The idea of the "gaming community" needs to die. By Simon Parkin
Politics from cyberspace: Welcome to the world of Eve The virtual worlds of video games hold lessons for the real one. We could learn a lot about how… By Simon Parkin
Desert Island Discs: 66 years young Simon Parkin looks back at 66 years of a British institution. By Simon Parkin
Leaving a home for a home When Simon Parkin's grandfather moved into a nursing home, his grandmother was left alone in her cold house. Who… By Simon Parkin