I urge everyone moaning about film-to-TV adaptations to remember Buffy the Vampire Slayer

There are numerous routes to television - through radio, books and film. Is the upcoming adaptation of the Coen brothers' excellent "Fargo" something we need to be worried about?

Radio 4’s tagline is still “the home of radio comedy”. Besides the old faithfuls (I’m Sorry I Haven’t a Clue, Just a Minute, The News Quiz), a different strand of programmes has emerged in the past 20 years by making the leap on to our small screens. The list is impressive – Goodness Gracious Me, often remembered for its superlative three series on television, began life on Radio 4; Dead Ringers had a 48-episode run over five years on BBC2; Little Britain and the Mitchell and Webb show both had their big breaks on radio. Even Radio 1 gave us a Chris Morris vehicle, Blue Jam (it became just Jam when it moved to Channel 4 for one magnificent season in 2000).

So, radio is one tried and tested formula for getting on the telly. Books are another. Many of our best-loved television detectives started life on the page, from Sherlock Holmes and Cadfael to Miss Marple and Mma Ramotswe. More recently the richly detailed worlds of HBO’s Game of Thrones were pulled from the pages of George R R Martin’s fantasy books, and Michael Dobbs’s House of Cards inspired the second of two TV series more than two decades apart.

As television becomes more ambitious, more sweeping and just plain more, we’ve discovered a rich “new” source of ideas, too: in the movies. This summer, the Coen brothers announced that they will adapt their 1996 movie Fargo for television, starring Billy Bob Thornton. This autumn NBC will show the new series About a Boy, based on the 2002 film with Hugh Grant (based on Nick Hornby’s novel). The show’s producer is Jason Katims, who has form in this genre – he was head writer and executive producer on the spectacular Friday Night Lights (originally a book) and on Parenthood (great but underrated in the UK), both previously films. So we know it can be done, that it has been done. The important question is: how can it be done well? Execution is what separates the good from the execrable. For every Parenthood, there’s a Dirty Dancing. Yes, really.

It’s fair to assume that the Fargo adaptation is in pretty safe hands, given that the Coens will be executive producers (the film won Oscars for Best Original Screenplay and Best Actress, which went to Frances McDormand). They also have a reliable workhorse in Billy Bob Thornton, starring as an approximation of the Steve Buscemi character. Most importantly, although the TV show is based on the big-screen version and its snowy universe, it will not be a continuation of the film. Nostalgia is an entryway to the new show but it can’t be expected to fuel the series. Just ask Nia Vardalos, who adapted her runaway hit My Big Fat Greek Wedding for CBS in 2003 (it lasted seven episodes).

MTV’s surprisingly good Teen Wolf (created by Jeff Davis and now in its third season) took the basic idea of the 1985 movie – the werewolf condition as a metaphor for puberty – and expanded it. On the small screen there’s a greater focus on the wolf mythology (rather than having a genetically inherited problem, Scott McCall, the hapless teen, gets bitten) and added peril, higher stakes, more drama. A change in tone also worked for Lois and Clark: the New Adventures of Superman. The lesson is to recast and rewrite as necessary, the key being to make TV audiences care, and for longer. Twelve hours over 12 weeks allows for exploration of character and story. The joy of television is its long-form nature. It is utterly different from 90 minutes in a dark cinema.

The queen of all film-to-TV adaptations is, of course, Buffy the Vampire Slayer. It seems I can’t write a column without mentioning it, but that’s only because it’s so good. The creator of the show, Joss Whedon, took the core element of the limp 1992 film (“teenage girl fights hell’s baddest beasts”) and, together with his team of writers, fleshed it out over seven seasons. They built entire mythologies for the show and painted themselves into – and then worked themselves out of – very tight corners every season. The result is taut, confident storytelling.

I urge everyone moaning about film-to-TV adaptations to remember Buffy. It’s as clear a “how to” as anything ever written on the subject, and still the gold standard.

Hunter Davies’s column “The Fan” returns next week

Scream for me - the cast of Buffy the Vampire Slayer, still the film-to-TV gold standard.

Bim Adewunmi writes about race, feminism and popular culture. Her blog is and you can find her on Twitter as @bimadew.

This article first appeared in the 02 September 2013 issue of the New Statesman, Syria: The west humiliated

Kyle Seeley
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For emotional value, Emily is Away – a nostalgic instant messaging game – is this year’s best release

If you want to express your lingering teenage angst, there’s no better option.

Every now and then, a game is released that goes beyond what it may look or sound like. It goes straight to the pit of your insides where you thought you had no soul left, and jolts you back to life. Or at least it attempts to. This year, it's Emily is Away.

Firstly, anyone and everyone can virtually play this thing as it’s a crude Windows XP simulator displaying an AIM/MSN messenger client and can run on the PC equivalent of a potato. And it's free. It’s a short game, taking about 30 minutes, in which you play a person chatting away to your friend called Emily (who could be more), choosing from a set list of pre-selected instant messages.

Each chapter takes place in a different year, starting in 2002 and ending in 2006.

You’re instantly smacked with nostalgia thanks to the user screen of Windows XP and a fuzzed out background of Bliss, which was the default wallpaper in the operating system, and probably the most widely seen photo in the world. And your ears aren’t abandoned either, with the upbeat pinging sounds reminiscent of how you used to natter away with your personal favourite into the early hours.

The first chapter starts with you and Emily reaching the end of your last year in high school, talking about plans for the evening, but also the future, such as what you’ll be studying at university. From this early point, the seeds of the future are already being sewn.

For example, Emily mentions how Brad is annoying her in another window on her computer, but you’re both too occupied about agreeing to go to a party that night. The following year, you learn that Brad is now in fact her boyfriend, because he decided to share how he felt about Emily while you were too shy and keeping your feelings hidden.

What’s so excellent about the game is that it can be whatever you wish. Retro games used the lack of visual detail to their advantage, allowing the players to fill in the blanks. The yearly gaps in this game do exactly the same job, making you long to go back in time, even if you haven't yet reached the age of 20 in the game.

Or it lets you forget about it entirely and move on, not knowing exactly what had happened with you and Emily as your brain starts to create the familiar fog of a faded memory.

Despite having the choice to respond to Emily’s IMs in three different ways each time, your digital self tries to sweeten the messages with emoticons, but they’re always automatically deleted, the same way bad spelling is corrected in the game too. We all know that to truly to take the risk and try and move a friendship to another level, emoticons are the digital equivalent to cheesy real-life gestures, and essential to trying to win someone’s heart.

Before you know it, your emotions are heavily invested in the game and you’re always left wondering what Emily wanted to say when the game shows that she’s deleting as well as typing in the messenger. You end up not even caring that she likes Coldplay and Muse – passions reflected in her profile picture and use of their lyrics. She also likes Snow Patrol. How much can you tolerate Chasing Cars, really?

The user reviews on Steam are very positive, despite many complaining you end up being “friend-zoned” by Emily, and one review simply calling it “Rejection Simulator 2015”.

I tried so hard from all of the options to create the perfect Em & Em. But whatever you decide, Emily will always give you the #feels, and you’ll constantly end up thinking about what else you could have done.