Interview with Ken Levine, Creative Director of Bioshock Infinite
Viewed with hindsight, the constituent parts of BioShock were as disparate as they were bizarre. A game set inside a deep-sea dystopia, called Rapture, combining elements…
ByNew Times,
New Thinking.
Viewed with hindsight, the constituent parts of BioShock were as disparate as they were bizarre. A game set inside a deep-sea dystopia, called Rapture, combining elements…
By Bulent YusufThe creative director of Bioshock Infinite talks to Bulent Yusuf about the new game, storytelling and unintended consequences.
By Bulent YusufAustralians were on hand even for the Boer war and the Boxer Rebellion. They were involved in more o
By Bulent Yusuf