Phil Hartup is a freelance journalist with an interest in video gaming and culture
One thing ties all the political revelations of the past few weeks together - a lack of planning.
Online abuse coupled with the videogame industry’s intense focus on pre-release hype has nurtured a bizarrely tribal fandom, dedicated to games they've never played.
Manchester United recorded record profits for the first quarter of 2016, yet never looked in contention for the Premier League.
The more you look into it, the more unappealing both sides seem.
Worryingly, my character turned into a paranoid recluse, scuttling into town only briefly to buy seeds before returning to his ramshackle farmhouse, his dog and his ever expanding patch of parsnips.
Games teach us to overcome challenges. This part of the experience is hugely fertile ground to state a political case or challenge a prevailing school of thought
Disobeying all the usual rules of the videogame sequel has mostly paid off.
Sometimes the wave of excitement about a new game can take a few days to subside. Once it has, what is left?
The little pieces of genius design to tack onto games this year.
This year has produced many games that ended up feeling lightweight, unfinished or superficial.
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