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The idea of the "gaming community" needs to die.
The virtual worlds of video games hold lessons for the real one. We could learn a lot about how to organise our politics by studying the best video games grounded in democracy, writes Simon Parkin.
Simon Parkin looks back at 66 years of a British institution.
When Simon Parkin's grandfather moved into a nursing home, his grandmother was left alone in her cold house. Who has it worse, he wonders?
Violence isn't unique to cinema or games - they're just the latest recruit to the aftermath blame tradition.