Somehow I don’t think I’ll get many takers for my next Faeces Are A Feminist Issue rally.
When Lindy West says that bad rape jokes are the last refuge of the lazy, unfunny comedian, threatening to rape her is not the most convincing way to demolish her argument.
The Invisible Men Project aims to reveal what men who visit sex workers think about the women involved.
Meet the unconventional art historians trying to discover what it means for an image to be marked on the body.
I have five thoughts on the row about the BBC playing an anti-Thatcher song.
Also: how many journalists does it take to watch some smoke change colour?
Games journalism has come on a lot in a little over a decade.
Whistleblowers are often incredibly badly treated - even when they have sheaves of documents to prove wrongdoing. Imagine being a whistleblower when you know that half your listeners don't think that being patted on the leg sounds like such a big deal, an
Tasteless photos of the woman found dead at the home of Oscar Pistorius.
DSMO, the website that abused Mary Beard, did far more than host threads dedicated to obscenity and offence. Its users took delight in bullying and harrassing their victims.
Male models at Hedi Slimane's show for Yves Saint Laurent looked ill, tired - and unhealthily skinny.
Because nothing makes you interested in tech products like oiled buttocks. That's, like, science.
Anne H Putnam's memoir about obesity reviewed.
Helen Lewis's "First Thoughts" column.
Games as ballet, a playwright on the medium, and (sorry) me talking about ladies, again.
How internet communities encourage bad behaviour online.
All the best reading, digested.
Grace Coddington's memoir is neither brutally honest nor amusingly bonkers. Thank God for the cat psychic.
What makes you care about a videogame character? Clue: it's not ladles of expository dialogue.
Brendan Keogh cuts through the dross to uncover the best writing about games anywhere on the internet.
Videogame writer Ed Stern argues that "video games as a medium are not going to gain cultural legitimacy or worth through the attention of critics or theorists - it's going to be because the games are good".
"How the world reacts to your character tells you who you are," says Jeffrey Yolahem.
A common misconception about Pratchett’s work is the fantasy setting divorces it from the real world. Nothing could be further from the truth.
In the past 30 years, video games have become more beautiful, more intricate and more intense - but we still lack a critical language to evaluate them. Will we ever move beyond previews and reviews?
“I mean, what is the point of me? I don’t really know.”
The new Rockstar game comes out in the second quarter of next year.
"There’s a pressure to have an opinion on every incremental development on everything," he says.
The evolution of the New Statesman's Blackadder cover.