Where to find good videogames criticism

Brendan Keogh cuts through the dross to uncover the best writing about games anywhere on the internet.

In the latest of a continuing series I like to call "people disagree with me at length", the excellent Brendan Keogh, a games critic and academic, has replied to my article "Why are we so bad at talking about videogames?" You can also see games creator Ed Stern's thoughts here

Over to Brendan . . .

In an article last week, Helen Lewis asked why we are still so bad at talking about videogames. Lewis rightly noted that as the current era’s most prolific new art form, the videogame demands a critical language with which players can discuss their experiences - and, just as importantly, a language that allows people who don’t play videogames to gain an appreciation for the form. The sheer pervasiveness of videogames throughout modern culture means that they can’t be ignored. If there isn’t a videogame on the same device you are reading this article on, chances are there is a videogame in your pocket. Just as we have always needed literary critics, music critics, and film critics, people are starting to realise just how important it is that we have videogame critics.

It was really exciting to see a mainstream outlet with as much clout as The New Statesman to acknowledge this. However, the implication in Lewis’s article that such videogame criticism simply doesn’t exist yet ruffled a few feathers with those writers (including myself) who would like to consider ourselves as already being videogame critics. We felt slighted, ignored. Here was an outlet rightly calling for critical attention to be paid to videogames while, simultaneously, ignoring those of us already doing as such.

But, really, Lewis made an incredibly important point: no one knows we exist. As a community of writers, it is easy to feel slighted, but the truth is harder to face: we are insular. We are doing all this work we think is so important, but the reality is that we are really just talking to our own little circle of fellow writers and readers. Beyond ourselves, few people know who we are.

So it is no fault of Lewis’s that she didn’t know we exist. Many don’t! But her article was a golden opportunity to tell people that, yes, this kind of writing is important, and more importantly the first steps are already being taken. Right now is, I think, an incredibly exciting time to be writing and reading videogame criticism. There is so much experimentation with form and style happening right now as we try to build this critical language that videogames so desperately need. Ideas are being thrown at the wall hard and fast, just to see what will stick. This is a new frontier of writing that we are venturing into.

So allow me to offer not so much a rebuttal to Lewis’s article - because I agree with her in full that this kind of writing is important - but a response from the other side. You want writers who are good at writing about videogames? Well allow me to point you in the right directions. I would greatly love for you to read their work.

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The first and foremost stop for anyone interested in following the critical conversation around videogames is Critical Distance. Since its founding in 2009, Critical Distance has situated itself as a crucial curator for the countless, disparate writers of the videogame blogosphere. Every Sunday, its volunteers post a round-up of the best articles written that week around the web on both amateur blogs and professional websites. It also regularly posts compilations of works written around a single game or franchise. It also makes a vital effort in highlighting the work of new writers—something especially crucial for a writing form as young as this. More than any other site I recommend below, following Critical Distance’s weekly updates will allow anyone to stay on top of the conversation without having to hunt out a hundred different websites.

In more recent years, a spate of sites dedicated to videogame criticism in its many guises have risen up. I won’t name them all here but three that are well worth your time are Bit Creature, Nightmare Mode, and Unwinnable. Each posts regular and strong essays from a diverse arrange of writers looking at a diverse range of games. From consumerism and depression through the lens of Borderlands 2, to mastery-cum-boredom-cum-massacre in Dark Souls, to heartfelt musings on motherhood and sea monkeys in Creatures.

While these sites allow a platform for a broad range of writers, there are also a range of more specific outlets with specific agendas. One of the most important of these is The Border House blog, which provides a vital place for a variety of feminist and queer perspectives on gaming to be heard. Most recently, Mattie Brice’s look at the surreal iPhone game Boyfriend Maker and how it has allowed an audience of players to experiment with different sexualities is well worth a read. Similar is GayGamer, a queer gaming site “for boys who like boys who like joysticks, and girls who like girls who like rumble packs!”

Similarly niche and fascinating in equal measure is Game Church, offering insightful articles from a uniquely Christian perspective, such as this superb article on Sony’s The Unfinished Swan and perfection.

But it’s not only the niche, small sites that are advancing strong critical writing around videogames. Plenty is happening on the traditional videogame journalism outlets, too. At Eurogamer, Christian Donlan wrote one of the most beautiful videogame-related articles of recent time, when he sat down to play Rockstar’s period piece L.A. Noire with his father who was a Los Angeles cop back in the 40s. What unfolds is a touching bond between father and son made possible through this new creative form. At Kotaku, meanwhile, Katie Williams wrote a revealing and infuriating expose into the videogame industry’s systemic sexism through her experiences at this year’s E3 expo. At Ars Technica, I tried my hand at long-form gonzo-style journalism to cover a 48 hour game jam, where teams of developers made a game from scratch in two days. And, in a particularly experimental piece at Boing Boing, Jake Adelstein sat down with several real-life members of the Yakuza to have them play the Japanese game Yakuza 3 and give their opinions on it.

While we are speaking about videogame journalism, it is worth noting that there is plenty of phenomenal investigative journalism happening in recent time. In the past twelve months, both the Penny Arcade Report and Polygon have set themselves up as outlets committed to long-form, high quality journalism about videogames. In particularly, Rob Zacny’s extended exploration of the tragic downfall of THQ’s Kaos Studios (responsible for the first-person shooter, Homefront) and Tracey Lien’s investigation into the trials faced by Middle Eastern game developers are both must-reads.

To spread the net even further, it isn’t just in the videogame-exclusive press where good quality writing in a myriad of forms is emerging. At The Wall Street Journal, Yannick LeJacq writes about the various layers of irony in Borderlands 2. At Boston’s The Phoenix, Maddy Myers regularly explores a range of videogame culture-related issues, such as this long form article exploring the ‘anxious masculinity’ of the fighting-games scene. Kotaku’s Stephen Totilo, among other authors, regularly writes for The New York Times. In the UK, one of the most effortlessly masterful voices in videogame writing, Simon Parkin, writes regularly for The Guardian. Meanwhile, in Australia, videogame critic and academic Dan Golding has a column for independent outlet Crikey. (I personally recommend Golding’s updated version of Henry Wadsworth Longfellow’s poem “Paul Revere’s Ride” that takes into account the bizarre retelling of events in Ubisoft’s recent Assassin’s Creed III).

Yet, for all these examples, there are still precious few places that videogame criticism can stand on its own legs, and it is often forced to survive parasitically on the back of websites with other primary concerns. What I personally find most fascinating in recent times are those authors and editors trying to push for videogame criticism to be its own independent form. Independent zines like JumpButton Mag and Ctrl+Alt+Defeat have had some critical success—though certainly not commercial.

In the last week, two different projects have experimented with this independence to see if videogame criticism can be more financially viable for writers. Five out of Ten is a new project founded by New Statesman contributor Alan Williamson, where five writers (full disclosure: one of them is me) write two articles each, and then the compilation is sold for £5, and the profits are split evenly between the writers. Meanwhile, my own attempt at long-form criticism on a single videogame was published last week in a somewhat experimental move, and has been met with surprisingly positive feedback, proving that there truly is an enthusiastic readership hungry for more considered writing about videogames.

And last but far from least, I think it is worth noting this plethora of experimental writing around videogames isn’t as new as it might seem. Writers have been experimenting with form to find ways to explore this medium for a decade now. In 2005, Tim Rogers wrote a phenomenal 12,000 word essay about the Japanese role-playing game, Mother 2, which was already eleven years old at Rogers’s time of writing. Rogers effortlessly pulls together interviews and close description to thread together not just an account of one game, but to situate it within a broader culture of Japanese game development. I haven’t even played this game, but this remains one of my all time favourite pieces of writing about a videogame, regardless. (It’s worth noting, though, that Tim Rogers’s style is highly divisive among readers of videogame journalism and criticism. Personally, I am just excited that we are diverse enough to even have divisive writers!).

Going back further, to 2002, Jane Pinckard wrote a fabulous and risqué post on the psychedelic Playstation 2 game Rez and its particularly bizarre ‘trance controller’. While the rest of the geeky internet subculture made snorting jokes about the trance controller’s similarity to a certain sex toy, Pinckard cut across all the immaturity and awkwardness and straight out tested the trance controller in such a fashion (probably unnecessary NSFW flag for that link). It was a brilliant example of sex-positive feminist writing around games—ten years ago!

And, to really drive it home, in a 1972 issue of Rolling Stone, Stewart Brand delved into the culture of pro-Spacewar! players—arguably the first videogame ever made.

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So what’s the point of hitting you with this barrage of links?  Simply, to spread the word that there is incredible writing happening around the art form that is the videogame. Not just incredible writing: exciting writing. Videogames generate experiences; experiences generate stories, and stories want to be told. With so many people having so many experiences, those people writing around videogames are perhaps some of the most interesting, enthusiastic, and experimental voices happening in criticism right now, and they are well worth your time.

A final caveat: I present the above list as a starting point, not as a canon. I haven’t even mentioned yet Leigh Alexander, Tom Bissell, RockPaperShotgun, Anna Anthropy (who wrote the single most important game design book of recent time) or the countless other phenomenal writers out there progressing this young — but in no way non-existent — form. But I think the point has been made: we haven’t been bad at writing about videogames for a very, very long time.

Videogames matter. That is beyond debate. As such, they demand critics equipped with a strong critical vocabulary in order to help players and non-players alike to understand the infinite experiences they are capable of delivering. I don’t offer this post as a defence of the state of videogame criticism. To be sure, we are still learning, and we are still experimenting.  We have a long way to go, but the point remains that we are well on our way. And, most important of all, as a reader or a writer, we would love to have you come along with us.

Brendan Keogh is a videogame critic and academic from Melbourne, Australia. He has written for a variety of publications such as Edge, Hyper, Ars Technica, and Kotaku. He is also a PhD candidate at RMIT University.

The Japanese videogame Catherine.

Helen Lewis is deputy editor of the New Statesman. She has presented BBC Radio 4’s Week in Westminster and is a regular panellist on BBC1’s Sunday Politics.

LINDA BROWNLEE / CONTOUR BY GETTY IMAGES
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“Trump is a great opportunity for us writers": Zadie Smith on fighting back

The author of Swing Time on Michael Jackson, female friendships and how writers can bring down Donald Trump.

In a packed college lecture hall at the Cambridge Literary Festival on 22 November, Zadie Smith joined me on stage to talk about her fifth novel. Swing Time is the story of an unnamed narrator and her childhood friend – “two brown girls” – which begins at a church hall dance class and never quite lets them go, throughout their divergent lives. Despite being a little jet-lagged from her flight from New York – where she lives with her husband, the poet and novelist Nick Laird, and their two children – Smith spoke with the cool, lucid intelligence familiar from her essays and criticism as well as her fiction. “You’re so quiet compared to American audiences,” she said to the crowd. “American audiences say thing like, ‘Uh huh! Yeah!’ just randomly in the middle of things.” Met with reverential silence, she was free to navigate fluidly between racial identity, female friendship, Barack Obama’s legacy and her love of Mad Men.

New Statesman Swing Time is about many things, but it is dance that gives the story its rhythm and arc. What’s your own relationship with dance?

Zadie Smith For me, it’s a joy. I’m a 41-year-old woman; I don’t dance that much any more. My children don’t enjoy me dancing in any context, but I love to watch it, and I found out writing this book that I love to think about it.

 

NS As a child, the narrator is absorbed by classic musicals and through them she discovers a handful of black dancers – the Nicholas Brothers, the young Jeni LeGon – who take on huge significance for her. Did these figures have that kind of impact on you?

ZS No, Jeni LeGon is someone I only found out about writing this book, so I had to construct what it would have been like to know about her aged five or eight; it’s like a fake memoir. But I loved that kind of early dance, and I recognise the instinct a lot of black and Asian children of my generation might have: the sense of counting the brown faces wherever we saw them, in a slightly desperate way. I definitely did that, in my everyday life, switching on the BBC and hoping to see Daley Thompson, or whoever – this kind of search for a reflection.

 

NS There were major black stars in the 1980s: the narrator’s friend Tracey idolises Michael Jackson and Prince.

ZS Michael Jackson’s a really interesting example, because he’s such a traumatising figure for a whole generation of kids! You were offered him as this wonder – this incredible black dancer – who then you had to watch throughout your childhood become un-black. You had to have this magical thinking and believe that he had a mysterious skin disease that does not manifest in that way in any other human on Earth, and that all this surgery also had nothing to do with it. It required a great deal of denial, and I think it did something very odd to a generation of children. He certainly loomed large in my mind as a figure of such penetrating self-hatred and self-disgust. Perhaps I have a suspicion of role models exactly for that reason, that you’re offered something – a model of behaviour or thought – but it can only ever be narrow. And then, when it goes traumatically wrong, as it did in poor Michael’s case, you’re left slightly rudderless.

 

NS You wrote that the Nicholas Brothers remind you of a line that a mother tells her daughter, that she needs to be twice as good as the other kids. This sentiment crops up in NW and in Swing Time, too.

ZS When I meet black British kids of my generation, that’s what all their mothers said to them. But with the Nicholas Brothers, I was also thinking about talent, because the novel is about different relations of power: in friendships, in families, between countries.

One of the things power is based on is the feeling that someone has a natural right to a certain amount of things. If you’re born into a situation, what accrues to you because of that? If you’re born into an unfortunate situation, what do you deserve in replacement for that? Politics lies along those lines. But talent is interesting because people on both sides of the political divide tend to think of it as a natural bounty not to be interfered with. The Nicholas Brothers are so extraordinarily talented that it’s a kind of offence to our most democratic thoughts. Why do these boys dance like that? How is it possible to have those kinds of gifts in the world, and what should you get because of them?

 

NS Did the Nicholas Brothers get the recognition that their talent deserved?

ZS Well, it was complicated, because they would do these extraordinary routines, but the studio always ensured they weren’t integral to the plot, so that when the films went south of the Mason-Dixon line, you could just cut the offending scene. So that was their experience – a very painful one, I think. But they were extraordinary professionals and Astaire spoke so well of them.

When I was a kid, what preoccupied me even more than the movies themselves was the idea of what was going on behind the scenes, between these black actors and the directors, the producers, the other actors. Because even though someone like Fred Astaire was a supporter of these artists, he didn’t actually actively help them on set. There’s a moment in Easter Parade when a maid comes in with a pug in her arms, and that maid is Jeni LeGon. Astaire knew who she was and how talented a dancer she was and yet he allowed her to appear for 35 seconds in a movie, passing him a dog.

 

NS In Swing Time, the narrator goes on to work for a pop star who is busily incorporating African imagery and clothing into her routines. What’s your take on this idea of cultural appropriation?

ZS Aimee, the pop star, says something that I don’t disagree with, which is that art involves an act of love, and of imitation. I would maybe use the word “voyeurism”. I think of myself explicitly as a voyeur, somebody who wants to be inside other people’s lives. To write On Beauty, I wanted to know: what’s it like to be a middle-aged, white male academic? Or in The Autograph Man, what’s it like to be a young, Chinese-Jewish guy who collects autographs? I guess sometimes the reader thinks it’s not appropriation when I’m writing about an older, black American woman – but I’m not an older, black American woman. It’s all voy­eurism on my part. But the way it’s argued a lot of the time, on both sides, is so vulgar.

Also, I feel that the identity facts of your life are so profoundly contingent – where your parents happened to be on the day you were born – that I can only take identity ­seriously as an act of commitment and love. I don’t think it runs through your blood. It is a compulsion. You have chosen to become, for example, British, even if you were born British and your great-grandfather was British. Being British is a kind of engagement; you have to commit to the idea of a culture.

 

NS In terms of identity, the narrator defines herself by the light other people cast on her. She’s almost a negative space.

ZS I felt that I wanted an “I” who was like a void, partly from my own sensibility – I recognise myself as a person of some passivity – but also in response to the performance of a certain kind of persona, particularly among young people. My students have a very firm sense of their “I”, or say they do, and they take that “I” on to the various social platforms and into their lives. It’s a type of presentation. But the kind of person that I was thinking about is asking, “What did I do here, there and then? What does it mean?” She’s working out, “Who am I?” but it comes from action, not from a series of staged performances. I knew it would be a slightly unnerving experience, because we’ve got so used to opening a book or reading a blog or watching Instagram and being presented with this full technicolour person with all these qualities. I felt that maybe in my novel, I could try something else.

 

NS When asked about the target audience for their book, writers usually say that they don’t write for an audience, or they write for themselves. But you have said that Swing Time was written explicitly for black girls.

ZS That’s how I felt when I was writing it. I did have somebody I was trying to speak to, and that might be no different to writing the kind of book – as writers often say – that you might have hoped to read when you were young. I was aware of an explicit imagined reader. I can’t deny that was in my mind. These are not normal times, and I think even writers as domestic or comic as I generally am find themselves in a more political place than they would in peaceful times. Being in America the past few years, I felt I had a lot of things that I had to get on paper, to get off my chest.

 

NS One of the most interesting aspects of the book is the relationship between the two girls. Do you think there’s something particularly fraught and complex about female friendships?

ZS I feel that perhaps in the past – because so much was written by men, because the women were with the children – relations between women have been depicted with very simple concepts like envy, or the idea of the bitch fight. And now that women are writing so much more frequently and the men in their lives are helping with the children, I think you’re getting for the first time in a very long time a different depiction of intimate female relations.

One of the things that strike me is that the much-vaunted envy between women is also a kind of radical imagination, in that women are always in each other’s business; they can imagine each other’s lives with great intensity. When I was writing this book, I was with my daughter at a children’s party, parting from another girl who wanted to know every little thing about where we were going next. I compared that with my son, who, if he’s saying goodbye to a friend, is just like, “See ya!” and doesn’t even remember they exist until the next morning.

That ability of girls to project their imagination into somebody else’s life can have toxic elements, but also seems to me an extraordinary fictional instinct, and might explain the domination of women in the novel historically, when so many other art forms were practically blocked for them. The novel, to me, is a woman’s art. I don’t say men don’t have enormous achievements in it, of course, but it has a strong female element, exactly because of that projection, which can be called empathy, I suppose, but is also a deep curiosity and voyeurism.

 

NS We tend to associate male relationships with power struggles, but aren’t female friendships equally involved in exchanges of power and power games?

ZS Right. I think it can be sometimes invisible to men, because the form of the power game can be so inverted. There is a very funny Amy Schumer sketch of four women meeting in a park in New York and competitively downgrading themselves: “You look nice!” “No, I look like something pulled out of the trash.” On it goes until they explode. All women will recognise that, and it’s a compulsive English habit. I do it all the time. Someone says to me, “You look nice.” I say, “Oh, Topshop, 15 quid.” That habit maybe doesn’t look like power from the outside, but all women know exactly what they’re doing when they’re doing these things.

 

NS In your fiction, mother-daughter relationships seem equally fraught.

ZS Even though I know a lot of women have difficult relationships with their mothers, what’s amusing, and kind of moving, too, is the amnesia. When they have children, women cannot imagine the idea that maybe this lovely two-year-old will one day do ­anything to avoid calling you between Sunday and Sunday – they can’t conceive of it, even as they’re doing it to their own mothers. I guess I never had that illusion about motherhood. I always thought, “This is going to be terrible,” so anything that’s good is a kind of bonus. I was very surprised when my kids started saying the normal things that kids say, that they love you.

Then there are the sweet delusions of what you want and what the child wants. I can’t tell you how many times people in New York have said to me things like, “I’m going to go and get a massage, because if I’m happy, the child’s happy.” You want to believe that you want the same things at the same time, but exactly the opposite is true. The child wants everything, and it’s the mother’s decision how much she’s going to give. I find that battle kind of comic and sweet and interesting, and certainly having children has reanimated it in my fiction.

 

NS What was your involvement in the recent BBC television adaptation of NW?

ZS When they started, I was pregnant and I just couldn’t engage with it at all. So I just said, “Do whatever you like.” I saw it only two weeks ago on my laptop – very anxious, with my husband, Nick, late at night – and I was just so happy and amazed at that scriptwriter [Rachel Bennette] and all the things she cut so effectively. I’m not in the habit of being moved by my own material, but the power of it struck me, particularly the section with Felix. You see so many people stabbed, all the time, in movies and on TV, and you never really understand the weight of the life being lost – and the actor playing Felix managed to die.

I’m going to try to adapt Swing Time for TV, probably with Nick, because he’s much more of a plot guy. I’m excited. I love telly.
I don’t have original taste – I love all the usual suspects. I think Mad Men is stunning.
I felt like it was a dream life that I was in, and when it was gone I felt really depleted, like I couldn’t have that dream every night, with all those beautiful men and women in it.

 

NS You’ve long been associated with the idea of “multicultural London”, but what comes out strongly in your recent work is a sense of division. Do you feel more pessimistic about London as a mixed community?

ZS Particularly in America, I’ll be asked, “Are you a supporter of this thing multiculturalism, and now can you admit that it’s failed?” What’s being said is that the conditions of your childhood were a kind of experiment, and it turns out it hasn’t gone well, so we’re going to revoke that – it’s over now. I find it kind of unnerving, because millions of people around the world are still living with each other in mixed situations, and I also don’t accept the premise that a homogeneous society is by its nature more peaceful and more likely to succeed. The Romans, the Greeks, the Northern Irish, England for 400 years . . . There’s no reason to believe that. I never felt that a heterogeneous society was perfect. But I think there are promising things in my community, and I don’t accept the idea of an experiment shut down, finished: these are people’s lives.

But what certainly is the case, I feel, is that you cannot, on the left or on the right, assume that a historical situation will remain in perpetuity. If you value things in that ­society, you have to restate them, reimagine them, and the kind of housing crisis we have in London now makes various conditions I grew up in impossible. There will always be rich and poor but, as [Thomas] Piketty makes the case, the gap is so extraordinary now. To have allowed it to get to this almost feudal situation, I don’t see how it can’t create deep cracks within civilised life. The ­division in London is a financial one. It feels extreme and it has extreme consequences.

 

NS In 2008, you wrote an essay full of cautious hope that Obama’s mode of speaking might be the thing required to pull the country together. How do you feel looking back at that moment now?

ZS On the morning of this election, I heard a young black girl on the subway ­speaking very loudly about why she’d voted for Trump. One of her reasons – a kind of “Face­book fact” – was that Obama created fewer jobs than Bush, which I believe had been going round the right-wing sites. In some of the big car towns, Obama saved so many jobs – but it’s hard to sell the counterfactual idea that there would be 800,000 fewer jobs here had this not happened.

But I think another counterfactual will be in his favour soon, and that is all the ways in which Obama is calm. Recently in New York, we had a small terrorist attack in Chelsea. Try to imagine Donald’s response to that. And so I think that over the next four years, all the ways in which Obama has not done many things that would have led us into terrible situations will become very clear, very quickly. It’s a painful way to secure your legacy, but that’s the way I see it.

 

NS As a New Yorker, what has your experience been over the past few weeks?

ZS I left the morning after it happened, because I had to go to Europe. When we turned up at my son’s daycare, the teachers were crying. My friend told me that the pizza delivery guy came that evening and burst into tears at the door. It was traumatic.

My gut feeling is that the job of American journalists and writers is going to be to somehow defy the normalisation of what’s happening. I think there are positive signs. It blows my mind that a man who is meant to be preparing to be leader of the free world watched Saturday Night Live [in which Alec Baldwin played Trump] and tweeted three times about it. So, in one sense, it’s a great opportunity for all of us artists, comedians, writers, because he’s so easily wound up! It gives the press an opportunity to be a real fourth estate and do something significant. Which could perhaps lead to impeachment. It’s promising, from our point of view.

“Swing Time” by Zadie Smith is published by Hamish Hamilton

Tom Gatti is Culture Editor of the New Statesman. He previously edited the Saturday Review section of the Times, and can be found on Twitter as @tom_gatti.

 

This article first appeared in the 01 December 2016 issue of the New Statesman, Age of outrage