The free creativity of mods is crucial to the world of PC gaming
By Phil Hartup - 28 April 16:49

Don't commodify the people who modify PC games.

Mortal Kombat's Kung Jin.
Critical Distance: This Week in Videogame Blogging #15
By Critical Distance - 27 April 10:24

Introducing Mortal Kombat’s first openly gay character.

Simulection: What happens when you run the Ukip 2015 manifesto through a video game?
By Daniel Griliopoulos - 24 April 15:00
We are running the parties' manifestos through Democracy 3, an election simulation video game. Here's what happens if Ukip wins...
Simulection: What happens when you run the 2015 Green manifesto through a video game?
By Daniel Griliopoulos - 23 April 15:47

We are running the parties' manifestos through Democracy 3, an election simulation video game. Here's what happens if the Greens win...

Simulection: What happens when you run the 2015 Lib Dem manifesto through a video game?
By Daniel Griliopoulos - 22 April 13:09

We are running the parties' manifestos through Democracy 3, an election simulation video game. Here's what happens if the Liberal Democrats win...

Simulection: What happens when you run the 2015 Conservative manifesto through a video game?
By Daniel Griliopoulos - 21 April 12:29

We are running the parties' manifestos through Democracy 3, an election simulation video game. Here's what happens if the Tories win...

Market meltdown, vigilante mobs, and an asthma epidemic. Photo: Getty
Simulection: What happens when you run Labour's 2015 manifesto through a video game?
By Daniel Griliopoulos - 20 April 15:48

We are running the parties' manifestos through Democracy 3, an election simulation video game. Here's what happens if Labour wins...

Simulection: How I'm testing the party’s 2015 manifestos on the video game Democracy 3
By Daniel Griliopoulos - 20 April 15:15

What happens when you run the main political parties' 2015 manifestos through a politics simulation game?

A still from Battlefield 1942, one of a series of war games.
When will they stop setting video games in World War II?
By Phil Hartup - 07 April 16:47

It might provide the most unambiguous bad guys in history, but WWII is surely is getting a bit old now.

Critical Distance: This Week in Videogame Blogging #13
By Critical Distance - 07 April 12:07

The representation of autism in games.

Critical Distance: This week in videogame blogging #12
By Critical Distance - 02 April 9:52

History, politics and policing.

An in-game screenshot of Elite: Dangerous. Photo: Frontier
Elite: Dangerous shows there's a lot of fun to be had in being an interstellar delivery driver
By Phil Hartup - 30 March 17:28

It took 30 years, but the gorgeous Elite: Dangerous lives up to the game that so many players imagined the original space-trading classic to be, beyond its basic graphics.

Children from St Joseph's School, Nottingham, try out “Mission Control” – one of the games at the new National Videogame Arcade. Photo: Christopher Furlong/Getty Images
The cultural importance of the video game arcade
By Simon Parkin - 27 March 17:25

Once upon a time the arcade was the only place in which the video game could be encountered. Now that games are more often found in our homes and pockets, the National Videogame Arcade in Nottingham hopes to give games a physical venue again.

Critical Distance: This Week in Videogame Blogging #11
By Critical Distance - 23 March 16:27

The punk scene of game making.

Critical Distance: This Week in Videogame Blogging #10
By Critical Distance - 16 March 12:22

Are games better without characters?

Critical Distance: This Week in Videogame Blogging #9
By Critical Distance - 10 March 10:41

On the 'cool gamer girlfriend'.

The Order 1886 looks amazing, but is only five hours of gameplay enough?
The games that never end: how long does a video game have to be to be good?
By Phil Hartup - 06 March 13:26

As the reaction to The Order 1886 has demonstrated, we seem to have reached a point a developer can think that five hours of entertainment justifies not just the price to the consumer, but their own efforts.

Critical Distance: This Week in Videogame Blogging #8
By Critical Distance - 02 March 12:39

Lara Croft, feminism and riot grrrl.

Just your archetypal evil horde, out for a rampage. Image: Creative Assembly
In Total War: Attila, rampaging across Europe as the Huns is the most fun you can have
By Phil Hartup - 25 February 13:27

What sets this game apart is its perspective on the past: it’s not often you get to play as the Big Bad Nomad himself.

Critical Distance: This Week in Videogame Blogging #7
By Critical Distance - 23 February 15:19

Ableism in horror games.

Triumph, Football Manager style.
The clash of data and the battle of statistics: why football management games are fun
By Phil Hartup - 19 February 15:35

In real life, the magic of football lies in its unpredictability. But in Football Manager, players hate elements that undermine their years of careful planning.

Cardboard Computer's Kentucky Route Zero.
Critical Distance: This Week in Videogame Blogging #6
By Critical Distance - 16 February 15:52

Game cinematography and the player as director.

Critical Distance: This Week in Videogame Blogging #5
By Critical Distance - 09 February 13:24

Which Lord of the Rings game would Sauron play?

H1Z1 from Sony Online Entertainment.
Should videogames let you pay to win?
By Phil Hartup - 04 February 17:24

Many multiplayer titles offer in-game boosts - for a price. But is it fair when someone beats you by getting out their credit card to bypass learning skills and grinding through upgrades?

11 bit studio's survival game This War of Mine.
Critical Distance: This week in videogame blogging #4
By Critical Distance - 02 February 16:23

Do games romanticise disasters?

Sega's 2001 rail shooter game Rez.
Critical Distance: This week in videogame blogging #3
By Critical Distance - 26 January 19:12

The academic side of gaming, from the formalism debate to hermeneutics in game criticism.

The studio audience cheers before the start of the League of Legends North American Championship Series Spring Split round robin competition, at the MBS Media Campus in Manhattan Beach, California February 22, 2014. Photo: Getty Images
It’s OK for PC gamers to be a little arrogant – they know they've backed the right platform
By Phil Hartup - 21 January 13:18

It might be a tasteless joke, but the thousands of people proud of being part of the "PC Master Race" know they're getting the best bang for their buck when it comes to gaming.

Obscurasoft's gay dating sim “Coming Out on Top”.
Critical Distance: This week in videogame blogging #2
By Critical Distance - 20 January 10:48

Are queer and black voices being excluded from games?

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