Obscurasoft's gay dating sim “Coming Out on Top”.
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Critical Distance: This week in videogame blogging #2

Are queer and black voices being excluded from games?

Critical Distance is proud to bring to the New Statesman a new weekly digest of its popular This Week in Videogame Blogging feature, which promotes the best, often little-known, incisive criticism and cultural commentary on interactive media. This week, we discuss the representation of queer and black voices in games as well as the imperative for games preservation to provide a historical context.

On Joystiq, Jessica Conditt offers a multi-faceted look at the representation of black gamers, from the troubling lack of prominent black voices. . .

The games industry is hurting badly as a creative medium in terms of diverse voices," Treachery in Beatdown City developer Shawn Alexander Allen told me. "We don't see many prominent black or Latino (or really any other minority populace) representation in protagonists, critics, marketing or creators. I mention prominent because while many other cultural forms like music, movies and writing have a dearth of black voices, they at least have people who are out there making their culture better at all levels and are very visible."

. . .to the disheartening lack of positive black characters in games:

These virtual worlds tend to reflect the white male majority found in their development and audience, meaning representation of black characters in games is also anemic. A 2002 study from the Kaiser Family Foundation found that 56 percent of human characters depicted in games were white, and 22 percent were black – but 87 percent of all human heroes in games were white. The seven top-selling games specifically designed for children starred only white human characters, the report read. A separate study from University of Southern California Professor Dmitri Williams in 2011 studied 150 games across all platforms and ratings, and found that 10.7 percent of characters were black, though they were mainly athletes and gangsters.

Over at IGN, Jesse Matheson discusses a project in an isolated mining town in Western Australia providing indigenous youth a digital space to preserve their cultural identity.

Gil Almogi of Game Revolution looks at the dating sim Coming Out on Top:

The player character cannot be changed, so very much like the majority of video games, you can only play as a conventionally attractive, white, cisgender man. Although this was as advertised, it leads to an awkward moment when the player utters, “I’m not racist, but…” Thankfully, this doesn’t segue into terse conversation with either of the men of color in the game, but I couldn’t help but feel this could just not have been a thing. Later, when Jed is thrown a racist remark and physically threatened by a random person, it drives home the idea of the privileges white, gay men experience that their brethren of color do not benefit from.

Robert Yang’s Succulent makes for a particularly tasty social commentary for Kill Screen’s Jess Joho to deconstruct gay male culture:

But by the end of Succulent, sex is the last thing on the player's mind. Finishing the game with a final blow to the Queer as Folk, consumer-driven lifestyle he sees as so prevalent in the media representations of homosexuality, Robert explains that "after consuming the carrot/popsicle/corn dog and hypnotizing you, [the character] has nothing left to feed upon, so he reveals his demonic nature and proceeds to consume you."

Writing for the New Yorker, Simon Parkin reveals how lacklustre curating efforts is a death sentence to contextual experience:

Still, their social, political, and cultural context remains hidden. Few contemporary explorers of the archive will recognize, for instance, that Wanted: Monty Mole is a riff on the UK coal miners’ strike of 1984 – you play a courageous mole who breaks the picket lines in defiance of his union leader, a character modelled on the real-world National Union of Mineworkers president, Arthur Scargill. Nor are today's gamers likely to sense the Cold War paranoia that suffuses Atari's Missile Command, which reputedly caused its designer, David Theurer, to wake at night in panic sweats.

Finally, Hannah Peet of Videodame, in a review of Ian Bogost’s How to Do Things with Videogames, reflects on a better reality where games are the “cornerstone of media conversations and artistic reflection”.

Perhaps it is time to insert these small, movement-less scenes of reflection into the player's instinctual gaming mannerisms. I can feel these reverent pauses in many games, but the player must be willing to listen for them in order for them to happen. Similarly, non-players should be willing to find this metaphor by spectating the fiction, actions, and environment. The player or spectator should appreciate such a positive moment of reformation for cultural beliefs and values. Games often don't force players to pause in-game as games are inherently a lean forward activity. Reflection on player choices should happen periodically while working through a game, but it's also time to implement reverence outside of the video game itself and into the conversations we have about the medium, its participants, and the symbols involved.

There is much more available in this week’s full roundup at Critical Distance! Tune in again next week and be sure to follow us on Twitter @critdistance for all the latest and greatest games writing from around the web.

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In the name of the father: Patricia Lockwood on sex, centaurs and Catholicism

The author of the viral poem “Rape Joke” talks about growing up with her gun-toting Catholic “priestdaddy”.

“Oh my fricking God. It’s a centaur.” The American poet Patricia Lockwood and I are in the lobby of a Whitehall hotel and she is finding the quantity of equine art distracting. I have already been skipped along a corridor to examine the bizarrely detailed rendering of a horse’s anus in a Napoleonic painting (“They made a point of doing him straight up the butt”) that turns out to be a copy of Théodore Géricault’s Charging Chasseur. Now a statue on the mantelpiece has caught her eye, prompting a reverie on what she saw at the British Museum a couple of days ago: “A wonderful statue of a man kneeing a centaur in the balls. It’s the most important thing to me there. It’s so beautiful.”

The confluence of violence, sex, orifices, animals and mythology runs throughout Lockwood’s work in wild and witty poems such as “The Whole World Gets Together and Gangbangs a Deer” (inspired by the realisation that “Bambi is a puberty movie”) and “Revealing Nature Photographs” (pastoral verse meets porn spam) – and it also colours her new book, Priestdaddy, a deeply idiosyncratic family memoir in which copulation is a go-to metaphor. Her dad’s frenzied, tuneless playing raises the prospect that he might be “having sex with the guitar”; during Lockwood’s teenage depression, she writes, the only thing she was having sex with “was the intolerable sadness of the human condition, which sucked so much in bed”.

Lockwood (pictured at her First Holy Communion) has dark, cropped hair and elfin features, pearly white nails and sleeping cats on her knees (an effect achieved with decorated tights – “Let this be for the stocking boys,” she says). Her voice is deadpan, frequently dipping into laughter without losing her poise. She is one day off her 35th birthday and has been married since she was 21. Her father, Greg, is a priest and, along with her four siblings in a succession of rectories across the Midwest, she was raised a Catholic – thus ensuring, she says, the permanent sexual warping of her mind.

“We Catholics become perverts because of the way sex is discussed in strictly negative terms. I saw pictures of aborted foetuses before I knew what basic anatomy was.”

As a devout teenager, she attended a youth group called God’s Gang and was given a virginity pledge in the form of a business card. The group leaders had a “very hip and young” approach: “We’re going to tell you every single thing you can do, in explicit terms, and just be like, ‘But don’t do it.’”

The ribald humour of her writing – Lockwood is renowned on Twitter for her surreal “sexts” – often contains a darkness. The poem that made her name, “Rape Joke”, takes her experience of being raped at 19 by a boyfriend and metes it out in discrete, increasingly devastating soundbites and images. It was posted online in 2013 and went viral, leading to a publishing deal for her collection Motherland Fatherland Homelandsexuals.

After the rape, Lockwood was “absolutely insane” for about five years, but it’s not as if she was entirely happy before: at 16, she had attempted suicide by taking a hundred Tylenol tablets. Her memoir recounts, too, being embedded in a church mired in scandal, a claustrophobic situation that hit home when a priest close to her was arrested for having sex with a 14-year-old boy. Such events led to Lockwood abandoning her faith and escaping with Jason, her future husband, whom she met on an online poetry messageboard.

When Patricia was 30, she and Jason ran out of money and moved back to the rectory, allowing her to observe her parents afresh. The resulting portraits in Priestdaddy are larger than life: her mother, Karen, is a hyperactive generator of mad puns and proverbs; her ex-navy father is a self-mythologising, right-wing whirlwind of talk radio, guns and Tom Clancy novels. Married Catholic priests are rare but Greg, previously a Lutheran minister, got the pope’s permission to convert. Usually to be found in his underwear, he wants for no new expensive gadget or guitar, though the family is expected to make sacrifices. In 2001, two weeks before Patricia – who learned to read at three and was writing poetry at seven – was supposed to leave for college, he told her that they couldn’t afford it. He later “changed the story in his mind so that I had said I don’t need to go”.

“Growing up in my household,” she says, “all of these far-right, retrograde ideas of gender roles and the man as patriarch existed from the very beginning. But I didn’t think of my house as a bellwether of what was going to happen.” It came as no surprise to her that Greg and many like him voted for Trump. When she reported on a Trump rally in February 2016, she “moved like a ghost through the crowd. They saw me as one of their own.”

Anger at her father’s selfishness “would be useless”, and Lockwood respects his sense of vocation, which she feels she has inherited. She has believed in her own genius ever since she was writing “mermaids-having-sex-with-Jesus poems” at the age of 19. Jason is her support staff, licking her envelopes and buying her clothes. His offering the previous day was a T-shirt emblazoned with Justin Bieber’s face: it revealed how much she resembles the singer – “a full 90 per cent overlap” – and is definitely not ironic.

“Do you think we only got irony after Christ was crucified?” she wonders, and then spots two black-clad priests in dog collars who have sat down across the room from us. “Ooh,” she exclaims, awed and delighted, and then, in a whisper, ever confident in her powers of creation: “I manifested them.”

“Priestdaddy: A Memoir” is published by Allen Lane. “Motherland Fatherland Homelandsexuals” is published by Penguin

Tom Gatti is Culture Editor of the New Statesman. He previously edited the Saturday Review section of the Times, and can be found on Twitter as @tom_gatti.

 

This article first appeared in the 25 May 2017 issue of the New Statesman, Why Islamic State targets Britain

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