Breaking Bad series 5, episode 10: Send him on a trip to Belize

Old grievances bubble up to the surface as the main players fall into line. But where does Jesse Pinkman's loyalty lie?

WARNING: This blog is for people currently watching Breaking Bad series 5, part 2. It contains spoilers.

Fittingly for an episode entitled “Buried”, yesterday’s Breaking Bad contained a number of descents. Walt, a man undergoing chemotherapy for terminal lung cancer, took up a shovel and an axe to bury his millions. When he returned from the desert, he stripped down to his underpants (the scene and the action recalling the series' prologue), then fell and cracked his head on the bathroom floor. He was nursed there by his wife, who had recently learned that his illness had returned. Back out in the desert, Walt’s former colleague Lydia climbs down into the filthy meth lab in which her new cook is failing to live up to Heisenbergian standards of purity, while at the top of the hour we saw a catatonic Jesse Pinkman spinning on a kids’ roundabout: a symbol his depleted innocence, and of the show's ever-shifting fortunes. Lydia and Walt are heading down - but what about Jesse?

Picking up after last week's showdown, Walt emerges from the garage and tries to call Skyler, only to find that Hank has beaten him to it. She meets with her brother-in-law in a roadside diner - where would American fiction be without the transience of those anonymous pit stops? - but seems unable, or unwilling, to talk. Hank tells her that catching Walt before he dies is his number one priority, at the same time revealing that he still lacks the necessary evidence to do it. He tries to paint her as a victim of abuse, to which Skyler responds with a fractious ambivalence, then flees. The narrative thread nurtured by this episode pits the Schraders against the Whites. Throughout the series they have been gracefully opposed: Hank’s law enforcement machismo against Walt’s high school impotence, Skyler White’s swollen motherliness against Marie’s sharp impulse to steal - taken to extremes in a difficult-to-watch tug of war over baby Holly. Now they are rivals. Marie’s slap mirrors Hank’s at the end of the previous episode. Like Hank, her husband, she had quickly moved from disbelief to yearning for rough justice. “You have to get him,” she says as the pair sit grimacing in the car.

Down, down, down and ... out? Walter digs a grave-shaped safe for his money. Image: Ursula Coyote/AMC.

Amid the nausea room is made for a little comedy. Upon seeing the solid block of cash Skyler was unable to launder through the car wash, Saul’s bodyguard Huell announces “I gotta do it,” then lays - more comfortably than Jesse - on his back, cozying up to the cash. He turns to Kuby, the skinnier half of the double-act: “Mexico - all’s I’m sayin.” But the fear of Heisenberg runs deep. “Guy hit ten guys in jail within a two minute window - alls I’m sayin,” Kuby replies. Saul tells Walt things could be worse, but acknowledges the problem with Hank: “Can’t exactly see him turning the other cheek.” His suggestion that they “send him on a trip to Belize” - an addition to the gangster vernacular so thoroughly Saul Goodman it takes Walt time to figure out what it means means - provokes a fierce protectiveness of Hank, who remains “family” despite his personal mission to destroy Walt.

Lying on his bathroom floor after collapsing from either exhaustion or from his illness, Walt tells his wife that he will give himself up, if only she promises not to hand over the money. “Don’t let me have done this for nothing,” he says. Before the final eight episodes of Breaking Bad began last week, I felt one plot prediction could be made with certainty - that everything Walt’s compassionate side cherished would be ruined, and that he would know it before he died. I’m no less sure now. In episode ten we begin to root for the Whites - not least because the Schraders’ ugly vendetta seems to have little to do with Walter's victims, and a lot to do with their own grievances. The chance for some kind of bloodless resolution temporarily appears in Hank’s reluctance to talk to the DEA, but as the episode comes to a close and a tight-lipped Assistant Special Agent Schrader returns to work, a familiar face appears, turned to one side, in the interrogation room.

Skyler (Anna Gunn) and Walter White (Bryan Cranston) guard their treasure. Photograph: AMC.

Philip Maughan is a freelance writer in Berlin and a former Assistant Editor at the New Statesman.

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In Guardians of the Galaxy Vol 2, every other line reeks of a self-help manual

This lame sequel suggests the makers have largely forgotten why the original was so refreshing.

The 2014 romp Guardians of the Galaxy boasted the budget of a blockbuster and the soul of a B-movie. What that meant in practice was that audiences had to endure the same biff-pow battle scenes and retina-blistering effects as any space adventure, but they were rewarded with eccentric characters and tomfoolery for its own sake.

Despite the Marvel Studios imprimatur, the film showed the forces of intergalactic evil being fought not by superheroes, but by a ragtag band of bickering goofballs: Peter Quill (Chris Pratt), aka Star-Lord, a self-regarding rogue in the Han Solo mould; the green-faced alien Gamora (Zoe Saldana); Drax (Dave Bautista), a literal-minded hulk; Rocket, a racoon-like warrior (voiced by Bradley Cooper); and Groot, a piece of bark that says “I am Groot” over and over in the dulcet tones of Vin Diesel. Movies this odd don’t usually become $770m smash hits but this one did – deservedly.

Those characters return in Guardians of the Galaxy Vol 2 (the “Vol 2” reflects Peter’s love of mix-tapes) but the new film suggests the makers have largely forgotten why the original was so refreshing. Gags are rehashed; several sequences (including an interminable slow-motion section involving a laser-powered arrow) are dragged way beyond their desirable lifespan. Late in the day, Rocket tells his shipmates that they have too many issues, which rather pinpoints the problem with the screenplay by the director, James Gunn. Gunn has saddled his characters with unreasonable baggage, all of it relating to family and belonging. No matter how far into space they travel, all roads lead back to the therapist’s couch.

Peter, raised by his late mother, is delighted when Ego (Kurt Russell) materialises claiming to be the father he never knew. The old man makes grand pronouncements, only to undercut them within seconds (“’Scuse me, gotta take a whizz”) but, on the plus side, he has his own planet and pulls the whole “One day, son, all this will be yours” shtick. Gamora also has family business to contend with. Her blue-skinned sister, Nebula (Karen Gillan), wants to kill her: Nebula has never quite got over Gamora being Daddy’s favourite. To be fair, though, he did force them to fight one another, replacing parts of Nebula’s body with metal whenever she lost, so it’s not like we’re talking about only one sister being allowed to watch Top of the Pops.

The more Peter gets to know Ego, the less admirable he seems as a father, and soon we are in the familiar territory of having parenting lessons administered by a Hollywood blockbuster. The reason for this became obvious decades ago: the film industry is populated by overworked executives who never get to see their children, or don’t want to, and so compensate by greenlighting movies about what it means to be a good parent. Every other line here reeks of the self-help manual. “Please give me the chance to be the father your mother wanted me to be,” Ego pleads. Even a minor character gets to pause the action to say: “I ain’t done nothing right my whole life.” It’s dispiriting to settle down for a Guardians of the Galaxy picture only to find you’re watching Field of Dreams with added asteroids.

Vol 2 gets by for an hour or so on some batty gags (Gamora misremembering the plot and star of Knight Rider is an especially juicy one) and on the energising power of Scott Chambliss’s glorious production design. The combination of the hi-tech and the trashy gives the film the appearance of a multimillion-dollar carnival taking place in a junkyard. Spectacular battles are shot through scuffed and scratched windscreens, and there are spacesuits cobbled together from tin pots and bubble-wrap. This is consistent with the kitschfests that inspired the Guardians aesthetic: 1980s science-fiction delights such as Flash Gordon, Spacehunter: Adventures in the Forbidden Zone and The Adventures of Buckaroo Banzai Across the 8th Dimension.

If only Vol 2 had mimicked their levity and brevity. Gunn ends his overlong movie with a bomb being attached to a giant brain, but this is wishful thinking on his part. He hasn’t blown our minds at all. It’s just a mild case of concussion. 

Ryan Gilbey is the New Statesman's film critic. He is also the author of It Don't Worry Me (Faber), about 1970s US cinema, and a study of Groundhog Day in the "Modern Classics" series (BFI Publishing). He was named reviewer of the year in the 2007 Press Gazette awards.

This article first appeared in the 27 April 2017 issue of the New Statesman, Cool Britannia 20 Years On

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