2000 AD: A British institution

For British comics week, we'll be looking at a pair of creators from a different tradition each day. Today: Colin Smith speaks to Al Ewing and Henry Flint.

2000 AD artist Henry Flint still recalls the excitement of encountering the first issue of the weekly SF-adventure comic. It was, he says, "nasty, brutal. Parents hated it. The morality of the heroes was questionable. After the Beano, I was a little scared. I loved it."

It's hardly surprising that his seven-year-old self would feel that way. 2000 AD was nasty and brutal and purposefully so. A long-pent up snarl of frustration and ambition from creators weary of profoundly conservative comics, 2000 AD featured the grimmest of anti-heroes in absurdly amped-up, fantastical tales with more than just a taste of radical agitprop. An America devastated by nuclear war and ruled over by one-strike-and-you're-executed blackshirts! Giant intelligent dinosaurs warring with time-travelling cowboys sent back to slaughter them from an environmentally-depleted and meatless 23rd century! Like so much of the best pop culture, 2000 AD took a generally dismissed form and infused it with innovative storytelling, challenging politics and a gleefully taboo-busting sense of the transgressive. "As a kid, 2000 AD was a friend, it was my secret," remembers Flint. "I felt like I'd been accepted into a secret club."

Writer Al Ewing, a frequent collaborator of Flint's, was similarly impressed by the copies which his elder brother brought home every week:

"2000 AD taught me the first lessons about how deft and intelligent comics could be, while at the same time being a thrill-ride suitable for all ages. After that I kind of stopped paying attention to the people trying to teach me that comics were inherently junk."

The past year has been a remarkable success for 2000 AD and its publisher Rebellion Press. The transformation of the entertainment landscape means it's no longer able to rely on a mass audience of young readers inculcated with the habit of reading comics. But Rebellion has responded by nurturing new markets for its huge library of characters and stories through book collections, digital distribution, films, gaming, audio plays, and more.

Even while the movie adaption of its flagship character Judge Dredd topped the British box-office earlier in the year, the comic itself continued to focus on ingeniously-crafted "thrill-rides" (the comic has its own joke vocabulary – stories are "thrills", issues are "progs", and the whole thing is "edited" by an alien from Betelgeuse called Tharg). The content itself is typically a touch more measured now, aimed at an older audience. But the comic's never lost its signature fusion of out-there excitement, ever-ambitious craftsmanship and smart, challenging content. As Flint says, "It can't be what it was in the 80's, but it's evolved into something relevant for today. It seems to have settled into a new identity which still delivers the pathos and humour while offering a mirror to the modern world."

Whether working together or with other creators, Flint and Ewing's contributions to 2000 AD are marked by a determination to be both accessible and innovative, populist and experimental. There's nothing precious or pretentious about their pages, but there is a fierce conviction that empty-hearted retreads of past features and complacent narrative shortcuts are to be avoided at all costs. (Ewing: "When you look at your work and think how perfect it is, that's the start of the long decline.") As such, their body of work together is notably versatile and entertaining, packed as it tends to be with a willingness to hybridise 2000 AD's strips with a broad range of cultural influences. Their recent, claustrophobic noir-tinged take on Judge Dredd – the future's most fascist super-cop – unexpectedly drew from the paranoia and scheming of John Le Carre's spy novels. In contrast, their horror-comedy Zombo mixed precisely calibrated farce with broad political satire, as they lashed out at reactionary politicos, 21st century celebrity culture and slack-minded genre clichés alike.

Both men are quick to praise the way in which the current regime at 2000 AD under longtime editor Matt Smith supports their ambitions. Ewing refers to Smith as "one of the best editors you could possibly have", and Flint lauds the "freedom to experiment, change style, pick and choose who you want to work with and which projects you'd like to work on." Ewing values the fact that "once someone creates a new strip, it's generally understood that nobody else will be working on it, so I won't open the comic one day and see my character taken over by someone else."  Some writers and artists working elsewhere in the comics industry on company-owned properties may find such a fundamentally respectful situation difficult to believe in. But it's certainly paid dividends for 2000 AD and its monthly sister title, the Judge Dredd Megazine.

A comic that's approaching its 36th year in print might be expected to be heading for heritage status, safely churning out approximations of old glories for an ever-diminishing audience. But no one could hold on to such an assumption after interviewing Flint and Ewing. Both speak enthusiastically, for example, of their involvement in the recent Trifecta crossover, in which a trio of apparently quite separate strips by entirely different creative teams were slowly revealed to be telling the same story from multiple perspectives. The equivalent of three prime-time cop shows reaching mid-series before unexpectedly beginning to merge, Trifecta presented the reader with an unusually complex and inventive cross-narrative about a coup in Judge Dredd's beloved Mega-City One. An experiment the likes of which the comic had never seen before, it's been greeted with unanimously positive reviews.

Yet no matter how enthused by that experience Flint's been, he's still playfully sure that the next Zombo series will be, all "modesty set aside… brilliant". But then, as Ewing argues, "the best thing we've done together is always the newest thing".

The last word should perhaps go to Ewing, a novelist as well as an author of comics. When asked whether 2000 AD was still an important comic in 2012, his response was unequivocal:

"It's always been an important comic."

With thanks to Henry Flint and Al Ewing for their aid.

A slice of the front cover of 2000 AD #1812. Image: Rebellion Press

Colin Smith is a comics critic who writes the blog Too Busy Thinking About My Comics.

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No, J J Abrams – Star Wars was never “a boy’s thing”

Women love things that are “for boys” because these things are actually “for humans”.

In 1977, millions of people went to cinemas to see Star Wars: A New Hope, and afterwards, a good portion of them were suddenly rendered invisible. It didn’t matter that they rushed to line up for the sequels; it didn’t matter that they were eager to buy and play with the toys; it didn’t matter that they grew up to read the novels and explore the expanded universe and sit through the prequels and introduce their children to something they had loved as a child. They’re a group that overlaps with the invisible force that haunts comic book shops, or plays a lot of video games, or makes up nearly half the audience for superhero films, or, to one New Statesman staffer’s persistent, possibly-only-half joking incredulity, liked Doctor Who long before Russell T Davies got his hands on it. 

With less than three weeks before J J Abrams’s rebooted Star Wars hits screens, the director went on Good Morning America yesterday to talk in vague, broad strokes about his turn with the franchise. But the otherwise-unremarkable interview made headlines because of one segment, when Abrams was asked who he most excited to hear from about the film. He said:

“Star Wars was always about, you was always a boy’s thing, and a movie that dads take their sons to. And though that’s still very much the case, I was really hoping that this could be a movie that mothers can take their daughters to as well. So I’m looking forward to kids seeing this movie and to seeing themselves in it, and seeing that they’re capable of doing what they could never imagine was possible.”

That invisible group of Star Wars fans, who love that well-known “boy’s thing”? Women, who have spent the past four decades loving the franchise just as much as all those fanboys, even if no one else – the fanboys themselves in particular – seemed to take much notice. Abrams’s offhand remark coincided with recent headlines like Bloomberg’s “‘Star Wars’ Toys Aren’t Just For Boys Anymore as Rey Takes Over”, a reference to the female lead of The Force Awakens, portrayed by Daisy Ridley. Across the web, aside from stirrings by the now-mandatory Internet Outrage Machine, the overwhelming response seemed to be one of sad and somewhat resigned frustration, with women sharing memories of falling in love with the series, essentially saying, “We’ve been here this whole time.” My friend Lori Morimoto, in “An Open Letter to J J Abrams”, wrote, “I’d like to tell you the story of a girl who became a Star Wars fan. I hope you can suspend disbelief over my existence long enough to make it to the end.”

Star Wars is a universe populated by complicated gender politics, on and off screen. The three original films fail most facets of the Bechdel test (I laughed out loud here seeing the suggestion that A New Hope deserves a pass because the only two named female characters could have talked offscreen). Princess Leia’s enslavement and escape (and the bikini she wears while doing it) is a cultural touchstone that’s launched a complicated feminist dialogue over the decades. And it is perhaps because of the mostly-male cast in the films – and the long-held assumption that science fiction is a primarily masculine property – that the franchise has long been marketed exclusively to boys, despite the massive and loyal female audience.

But the modern Star Wars empire is helmed a woman, Lucasfilm president Kathleen Kennedy, and when she revealed that two-thirds the story team behind the newest film was female, she also pledged that there would be a woman in the director’s chair before too long. And since one of the leads in The Force Awakens is a woman, her character, along with a black male lead – portrayed by John Boyega – sparked anger from the reactionary white guy corner of the internet in recent months (sorry that the SJWs ruined your movies, guys!). For films that once portrayed a place so alien that only white men were allowed to speak to each other, the widening of representation in this reboot apparently looks to some like a political – or, to them, a politically correct – act.

The welcome diversity of the leading cast highlights all the good intentions in Abrams’s statement: that this new film promises more than a panoply of white guys, that girls and people of colour can see themselves reflected back in these new heroes. All the girls who thought the movies weren’t for them because they only saw men onscreen, or the endless line of male action figures on the shelf, have a point of entry now – that’s what representation means. And that’s certainly worth cheering for, even if it only took us 40 years to get there. But it’s hard for all the people who aren’t white men who’ve found other points of entry over the years, who managed to love it without seeing themselves there. I can speak from personal experience when I say that a lifetime of media about white guys hasn’t stopped me from finding characters and stories to fall in love with.

Here’s a theory: you might not have noticed that you were surrounded by female Star Wars fans all these years because you were the one who rendered them invisible. Women who like things such as Star Wars, or comics, or anything else that leads journalists to write those painful “not just for boys anymore” trend stories, have had to take it from all sides. Enthusiasm for something seen as the province of men clashes with mainstream perceptions of femininity. Even women liking this stuff in the context of traditionally feminised fan spaces, like fanfiction, find themselves fending off assumptions from men and women alike, perhaps the accusation that they are sexualising something too much, or they are placing too much weight on the emotional elements of a storyline. Basically, that they’re liking the thing the wrong way.

But women’s enthusiasm for perceived “male” spaces is always liking the thing the wrong way. The plainest illustration of this is the Fake Geek Girl, in meme and in practice: the barriers to entry are raised immeasurably high when women try to join in many male-dominated fannish conversations. The wonderful Noelle Stevenson illustrates this beautifully – and then literally, when a guy challenges her on her work. I’m sure that just by writing about Star Wars, I’m opening myself up to the angry gatekeeping-style pissing contests that men like to toss at women who claim to like the things they like. (Let’s get it all out in the open here: Star Wars isn’t my fandom. I saw the three original films on dates with my first boyfriend – our first date: Star Trek: First Contact, because we were clearly the coolest kids in town – and upon rewatches as an adult nothing grabbed me. But I am also a fandom journalist, so that’s kind of how this works.)

There’s a persistent myth – and I say persistent because I keep seeing these deluded boys get mad in new viral posts – that women who claim to like geeky things are just pretending, the somewhat confusing notion that they are doing it for attention. (And then there’s the inevitable anger that in this supposedly desperate plea for attention – why else would a woman claim to like their beloved characters?! – these women still don’t want to sleep with them.) And what never seems to occur to any of these gatekeepers is that these women were there all along, liking these things just as much – and are finally being given the cultural space to be open about their interests and passions. But that space is given haltingly; plenty of women, tired of waiting, are going out and taking it. The result is the tension (and, at times, outright hostility) that has marked certain corners of the fannish world in the past few years.

Women love things that are “for boys” because these things are actually “for humans”. There are many reasons that people love Star Wars, and most of them are universal things: the themes, the characters, the archetypal struggle of good versus evil. Most of the time we default to the white guy; he struggles with things we all struggle with, but somehow, he is deemed most relatable. Abrams, Kennedy, and everyone behind the new films should be applauded for their efforts to give non-white guys a turn at the universal story – I think these are incredibly valuable choices, and certainly will make the films vastly more accessible, particularly to children.

But we don’t just need Rey on screen and Rey dolls on the shelves for mothers and daughters – those same mothers and daughters have found plenty to love without many women to look to on their screens. We need boys to love the female heroes as much as we’ve loved the men over the years: we need universal to be truly universal. And when we express that love, the default reaction shouldn’t be a challenge: not, “You don’t like this thing as much as I do,” or, “You don’t love this the right way.” Isn’t it easier to say, “Oh, I’m so glad that you love this, too!”

Elizabeth Minkel is a staff writer for The Millions, and writes a regular column on fan culture for the New Statesman. She is on Twitter @ElizabethMinkel.