A still from Dishonored.
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Why are we still so bad at talking about video games?

In the past 30 years, video games have become more beautiful, more intricate and more intense - but we still lack a critical language to evaluate them. Will we ever move beyond previews and reviews?

I can’t remember the first computer game I played. It might have been Killer Gorilla, which was written by a British 17-year-old called Adrian Stephens who had seen screenshots of Donkey Kong in a magazine and decided to make his own version in his bedroom.

Killer Gorilla was published in 1983, the year I was born, so it must have been hanging round in my brother’s collection for several years before I played it. In those days, games came on a cassette tape, which whined with static if you put it in a music player. The machine we had was an Acorn Electron – another knock-off, this time of the more expensive BBC Micro.

Looking at pictures of Killer Gorilla now, it’s hard to believe it kept me occupied for so long, furiously tapping away at the keyboard – Z for left, X for right, and “return” to jump. There was no story (save the jealous love of a primate for a princess), the graphics were basic and the sound consisted mostly of a sad “bingy bongy boo” whenever you died, which was often.

Compare that with the big-name releases in the run-up to Christmas 2012; the so-called triple-A titles that dominate games magazines and newspaper reviews. In the past few weeks, I’ve played three of the best: Bethesda’s steampunk stealth adventure Dishonored, Gearbox Software’s sarcastic space western Borderlands 2 and 343 Industries’ straight-faced military romp Halo 4. Each will have cost more than £15m to make, and several million more to market, and would have involved hundreds of people (Halo 4 had 300 just in the game development team).

These games are gorgeous, delivering both sweeping vistas and fine-grained details, and Dishonored, in particular, has a voice-acting cast to rival a Hollywood film: Susan Sarandon, Chloë Grace Moretz and Mad Men’s John Slattery. They are all critically acclaimed, with each scoring around 90 per cent on the review aggregator site Metacritic.

And yet, I can’t help feeling that something is missing. Technically, video games have matured hugely since I was mashing the Electron’s keyboard in the 1980s, but I don’t have the conversations about them that I have about books or film or music. Having missed out on Channel 4’s GamesMaster from 1992 to 1998, I can think of only one recent television programme I’ve seen devoted to them: Charlie Brooker’s one-off Gameswipe. Most newspapers have a single short review a week, if that and games are rarely mentioned on bastions of arts programming such as Radio 4 or BBC2. Discussion of games focuses heavily on whether a particular title is worth buying.

Now, you might not find that surprising – because you think games are a niche pursuit or that they’re new. But you’d be wrong on both counts. In the US, 245.6 million video games were sold in 2011, according to the Entertainment Software Association. Microsoft says users have spent 3.3 billion hours playing its Halo series online. Read that again: 3.3 billion hours. As for being newfangled, how about this: a ten-year-old who played Pong when Atari first released it will have celebrated her 50th birthday this year.

Does this matter? It does if you think the unexamined hobby is not worth having. And it does if you wonder, like me, whether the lack of a serious cultural conversation about games is holding back innovation. The background of games in programming culture meant that for many years their development was seen purely in terms of what they could do. But while, say, improved graphical rendering means that modern titles look astonishing, I find myself thinking: is it really such an achievement for a sunset to look 96 per cent as good as a real one?

In 2004, Kieron Gillen wrote a much-referenced essay called “The New Games Journalism”, in which he eviscerated most of his contemporaries for being unimaginative drones, who churned out previews and reviews, and stopped writing about a game at the exact moment their readers started playing it.

He rejected the idea that “the worth of a video game lies in the video game, and by examining it like a twitching insect fixed on a slide, we can understand it” and instead urged writers to become “travel journalists to imaginary places”. The New Games Journalism would be interesting even to people who would never visit those places.

Gillen’s article prompted much soul-searching, and many sub-Tom Wolfe pieces in which people bored on for thousands of words about seeing a pixel and suddenly understanding what love was. But eight years later, the state of games writing is even more bleak. Metacritic, which I mentioned earlier, presents an obvious problem. The industry places enormous weight on the scores it aggregates; as Keza MacDonald of the gaming website IGN noted, “eager, inexperienced writers from smaller sites have been known to give very high scores knowing that their review will appear near the top of the listings and refer traffic”.

“As games have developed and there are more interesting things to talk about, like their narratives, their artistic statements, occasionally even their cultural significance, reviews are still often expected to be an overview of a game’s features with a numerical value on the end,” MacDonald tells me. “This is as much the audience’s problem as the outlets’. Readers expect scores and they expect ‘objective’ analyses of games, even as the games themselves have got to a point where that’s not possible any more.”

Gillen is surprisingly relaxed about the direction criticism has taken since his manifesto (and he has now “retired” from games journalism to write comics). “I’ve learned to be philosophical about this one,” he tells me. “The old has always feared and suspected the new. They’ll reject the new for failing to match the old on the old’s terms, failing to realise that its achievements are entirely separate . . . Fundamentally: eventually old people die.”

Elsewhere, however, others are continuing the fight he started. Naomi Alderman is a novelist, a games critic and a games writer, and she concurs that we need to find a way to write about games for people who don’t play them. “You need the vocabulary of an art critic to talk about the graphics, of a novel critic to talk about the storytelling, of a film critic to talk about the performances: not to mention music criticism, and gameplay criticism,” she says. “We need to find a way to talk about what’s interesting about a game –what makes the gameplay so enjoyable, what’s great about the aesthetics, how good the narrative is, and where it fits among other similar games.”

Playing Halo 4, Borderlands 2 and Dishonored side by side made me think of all the common features of first-person shooters; the tropes born of necessity, like slowly opening gates to disguise loading times, or travels by boat or aeroplane to keep you still while expository dialogue is delivered.  But there’s so little criticism out there that writes about games belonging to the same genre: in fact, the only sustained critique of the “narrator” character common to many shooters – because you need someone to tell you where to go and what to do – comes from 2007’s BioShock, where that control itself becomes an integral party of the story.

Perhaps that revolution in games criticism will never happen. Ed Stern, who was a writer on the 2011 shooter Brink, says: “It’s currently easy for the book-literate to find everything fascinating about games other than the games themselves. Culturally, sociologically, technologically, in terms of gender and race and sexual and generational politics, they’re a fascinating prism. They just tend not to mean very much in themselves – because it’s spectacularly, trudgingly hard to make games mean things, not least because the big ones are made by so many different pairs of hands.” For the sake of readers – and writers – I hope he’s wrong.

Helen Lewis is deputy editor of the New Statesman. She has presented BBC Radio 4’s Week in Westminster and is a regular panellist on BBC1’s Sunday Politics.

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The French millennials marching behind Marine Le Pen

A Front National rally attracts former socialists with manicured beards, and a lesbian couple. 

“In 85 days, Marine will be President of the French Republic!” The 150-strong crowd cheered at the sound of the words. On stage, the speaker, the vice-president of the far-right Front National (FN), Florian Philippot, continued: “We will be told that it’s the apocalypse, by the same banks, media, politicians, who were telling the British that Brexit would be an immediate catastrophe.

"Well, they voted, and it’s not! The British are much better off than we are!” The applause grew louder and louder. 

I was in the medieval city of Metz, in a municipal hall near the banks of the Moselle River, a tributary of the Rhine from which the region takes its name. The German border lies 49km east; Luxembourg City is less than an hour’s drive away. This is the "Country of the Three Borders", equidistant from Strasbourg and Frankfurt, and French, German and French again after various wars. Yet for all that local history is deeply rooted in the wider European history, votes for the Front National rank among the highest nationally, and continue to rise at every poll. 

In rural Moselle, “Marine”, as the Front National leader Marine Le Pen is known, has an envoy. In 2014, the well-spoken, elite-educated Philippot, 35, ran for mayor in Forbach, a former miner’s town near the border. He lost to the Socialist candidate but has visited regularly since. Enough for the locals to call him “Florian".

I grew up in a small town, Saint-Avold, halfway between Metz and Forbach. When my grandfather was working in the then-prosperous coal mines, the Moselle region attracted many foreign workers. Many of my fellow schoolmates bore Italian and Polish surnames. But the last mine closed in 2004, and now, some of the immigrants’ grandchildren are voting for the National Front.

Returning, I can't help but wonder: How did my generation, born with the Maastricht treaty, end up turning to the Eurosceptic, hard right FN?

“We’ve seen what the other political parties do – it’s always the same. We must try something else," said Candice Bertrand, 23, She might not be part of the group asking Philippot for selfies, but she had voted FN at every election, and her family agreed. “My mum was a Communist, then voted for [Nicolas] Sarkozy, and now she votes FN. She’s come a long way.”  The way, it seemed, was political distrust.

Minutes earlier, Philippot had pleaded with the audience to talk to their relatives and neighbours. Bertrand had brought her girlfriend, Lola, whom she was trying to convince to vote FN.  Lola wouldn’t give her surname – her strongly left-wing family would “certainly not” like to know she was there. She herself had never voted.

This infuriated Bertrand. “Women have fought for the right to vote!” she declared. Daily chats with Bertrand and her family had warmed up Lola to voting Le Pen in the first round, although not yet in the second. “I’m scared of a major change,” she confided, looking lost. “It’s a bit too extreme.” Both were too young to remember 2002, when a presidential victory for the then-Front National leader Jean-Marie Le Pen, was only a few percentage points away.

Since then, under the leadership of his daughter, Marine, the FN has broken every record. But in this region, the FN’s success isn’t new. In 2002, when liberal France was shocked to see Le Pen reach the second round of the presidential election, the FN was already sailing in Moselle. Le Pen grabbed 23.7 per cent of the Moselle vote in the first round and 21.9 per cent in the second, compared to 16.9 per cent and 17.8 per cent nationally. 

The far-right vote in Moselle remained higher than the national average before skyrocketing in 2012. By then, the younger, softer-looking Marine had taken over the party. In that year, the FN won an astonishing 24.7 per cent of the Moselle vote, and 17.8 per cent nationwide.

For some people of my generation, the FN has already provided opportunities. With his manicured beard and chic suit, Emilien Noé still looks like the Young Socialist he was between 16 and 18 years old. But looks can be deceiving. “I have been disgusted by the internal politics at the Socialist Party, the lack of respect for the low-ranked campaigners," he told me. So instead, he stood as the FN’s youngest national candidate to become mayor in his village, Gosselming, in 2014. “I entered directly into action," he said. (He lost). Now, at just 21, Noé is the FN’s youth coordinator for Eastern France.

Metz, Creative Commons licence credit Morgaine

Next to him stood Kevin Pfeiffer, 27. He told me he used to believe in the Socialist ideal, too - in 2007, as a 17-year-old, he backed Ségolène Royal against Sarkozy. But he is now a FN local councillor and acts as the party's general co-ordinator in the region. Both Noé and Pfeiffer radiated a quiet self-confidence, the sort that such swift rises induces. They shared a deep respect for the young-achiever-in-chief: Philippot. “We’re young and we know we can have perspectives in this party without being a graduate of l’ENA,” said another activist, Olivier Musci, 24. (The elite school Ecole Nationale d’Administration, or ENA, is considered something of a mandatory finishing school for politicians. It counts Francois Hollande and Jacques Chirac among its alumni. Ironically, Philippot is one, too.)

“Florian” likes to say that the FN scores the highest among the young. “Today’s youth have not grown up in a left-right divide”, he told me when I asked why. “The big topics, for them, were Maastricht, 9/11, the Chinese competition, and now Brexit. They have grown up in a political world structured around two poles: globalism versus patriotism.” Notably, half his speech was dedicated to ridiculing the FN's most probably rival, the maverick centrist Emmanuel Macron. “It is a time of the nations. Macron is the opposite of that," Philippot declared. 

At the rally, the blue, red and white flame, the FN’s historic logo, was nowhere to be seen. Even the words “Front National” had deserted the posters, which were instead plastered with “in the name of the people” slogans beneath Marine’s name and large smile. But everyone wears a blue rose at the buttonhole. “It’s the synthesis between the left’s rose and the right’s blue colour”, Pfeiffer said. “The symbol of the impossible becoming possible.” So, neither left nor right? I ask, echoing Macron’s campaign appeal. “Or both left and right”, Pfeiffer answered with a grin.

This nationwide rebranding follows years of efforts to polish the party’s jackass image, forged by decades of xenophobic, racist and anti-Semitic declarations by Le Pen Sr. His daughter evicted him from the party in 2015.

Still, Le Pen’s main pledges revolve around the same issue her father obsessed over - immigration. The resources spent on "dealing with migrants" will, Le Pen promises, be redirected to address the concerns of "the French people". Unemployment, which has been hovering at 10 per cent for years, is very much one of them. Moselle's damaged job market is a booster for the FN - between 10 and 12 per cent of young people are unemployed.

Yet the two phenomena cannot always rationally be linked. The female FN supporters I met candidly admitted they drove from France to Luxembourg every day for work and, like many locals, often went shopping in Germany. Yet they hoped to see the candidate of “Frexit” enter the Elysee palace in May. “We've never had problems to work in Luxembourg. Why would that change?” asked Bertrand. (Le Pen's “144 campaign pledges” promise frontier workers “special measures” to cross the border once out of the Schengen area, which sounds very much like the concept of the Schengen area itself.)

Grégoire Laloux, 21, studied history at the University of Metz. He didn't believe in the European Union. “Countries have their own interests. There are people, but no European people,” he said. “Marine is different because she defends patriotism, sovereignty, French greatness and French history.” He compared Le Pen to Richelieu, the cardinal who made Louis XIV's absolute monarchy possible:  “She, too, wants to build a modern state.”

French populists are quick to link the country's current problems to immigration, and these FN supporters were no exception. “With 7m poor and unemployed, we can't accept all the world's misery,” Olivier Musci, 24, a grandchild of Polish and Italian immigrants, told me. “Those we welcome must serve the country and be proud to be here.”

Lola echoed this call for more assimilation. “At our shopping centre, everyone speaks Arabic now," she said. "People have spat on us, thrown pebbles at us because we're lesbians. But I'm in my country and I have the right to do what I want.” When I asked if the people who attacked them were migrants, she was not so sure. “Let's say, they weren't white.”

Trump promised to “Make America Great Again”. To where would Le Pen's France return? Would it be sovereign again? White again? French again? Ruled by absolutism again? She has blurred enough lines to seduce voters her father never could – the young, the gay, the left-wingers. At the end of his speech, under the rebranded banners, Philippot invited the audience to sing La Marseillaise with him. And in one voice they did: “To arms citizens! Form your battalions! March, march, let impure blood, water our furrows...” The song is the same as the one I knew growing up. But it seemed to me, this time, a more sinister tune.