Reviews Round-up

The critics' verdicts on Lucy Hughes-Hallett, Carl Watkins and Cheryl Strayed.

The Pike: Gabriele d’Annunzio, Poet, Seducer and Preacher of War by Lucy Hughes-Hallett

This biography of the contentious Gabriele d’Annunzio is not the first to be written. D'Annunzio, who still sparks widespread controversy despite his death occurring over 80 years ago, is recognised as a ‘literary superstar’, remembered as "a kind of 'John the Baptist' to Benito Mussolini", and a "soft pornographer", or "at best a dilettante of sensation". Lucy Hughes-Hallett’s biography of "the Italian novelist, poet, politician, warmonger and womaniser" divides the critics.

Writing in the Financial Times, Ian Thomson is impressed with the memoir which occupies an “already crowded field”. But this, Thomson claims, does not deter her success in creating a “hugely enjoyable” read. She does not glorify her subject; although handing him his necessary due, she effectively reduces the poet to “normal, weak human, and puts him, in some way, back in his box”. Thomson notes that the book has an air of eccentricity about it; failing to read chronologically with the diction described as “unusual, combining esoteric terms for which I had to resort to the dictionary with a smattering of f- and c-words”. The reviewer compliments Hughes-Hallett’s ability to encapsulate an era or attitude “with an arresting one-liner”; “For the belligerent d’Annunzio, ‘writing was a martial art’. In his life ‘the cult of beauty took the place of morality’”. A captivating read, Thomson concludes that the speed with which he “flew” through the book indicates just “how pleasurable, and readable, those pages were”.

Tobias Jones in the Sunday Times was not so enamoured. Jones sees in the nonsequential order of The Pike evidence of “narrative disarray”, with a subtext of exasperation at the chronology “leaping backwards and forwards”. What were "arresting one-liners" for Thomson are unfortunate clichés for Jones, who claims that the author was excessively influenced by her notorious subject, writing the biography with an artificial “desire to shock”. Perhaps Jones’s quandary is that d’Annunzio’s life, which he describes himself as “a spectacle: he wrote prolifically, and promoted himself fanatically, even once faking his death to increase publicity”, speaks for itself. Hughes-Hallett has, in Jones’s opinion, created “a serviceable biography” – and not much more.

The Telegraph’s review, by Jonathan Keates, falls somewhere in the middle. He commends the author for the “courage” it took to write a biography such as this, and insists that the book “ranges wider than the cradle-to-grave chronicle”. He certainly feels this book has impact – “its subject is so emphatically and relentlessly unimproving that several readers…might fancy a cold bath or a jog around the park” – but whether this is down to Hughes-Hallett’s writing or the strength of d’Annunzio’s character and story, Keates does not hint.

The Pike will be reviewed in the New Statesman's forthcoming history books special.


The Undiscovered Country: Journeys Among the Dead by Carl Watkins

To Guardian reviewer Iain Sinclair, there is no better time than the New Year to examine our relationship with the afterlife and “kick free of the embrace of our inconvenient predecessors.” The Undiscovered Country: Journeys Among the Dead by historian Carl Watkins records Britain’s attitudes to death from the Middle Ages up to the present day, from ghosts and folklore to the Tomb of the Unknown Solider.

Sinclair praises the book as a “voyage through time, by way of legends, brief biographies, and character sketches” led by “one of those rare guides who never overstays his welcome.” He praises Watkins for wearing “his research lightly as he journeys around the British landscape, teasing out themes and cultural shifts from the particulars of individual lives.”

To Peter Stanford in the Telegraph, the book’s “eye for detail provides a feast of illuminating stories to resurrect the religious mindset of those in the pews 500 years ago.” He lauds the book’s “tip-top”, “bottom up” approach for exposing the“yawning gap between the theory and the practice of institutional religion.” According to Stanford, “Watkins takes one story and then explores its wider ramifications in national, theological, cultural and political contexts.” This means that at times “his range is so wide that you risk losing sight of his main argument” Watkins brings the book to a sound conclusion, “a final reckoning where he can set out his stall.” Stanford agrees with Watkins that attitudes to death have suffered from the decline of religion, “without some sort of faith context, we don’t quite know how to discuss the subject.”

For Roger Clarke, writing in the Independent, Watkins is “at its best with his medieval specialisation.” “Better on aesthetics than social change,” argues Clarke, “Watkins is least comfortable when venturing into the more modern world of the séance or discussing proto-socialists such as Robert Owen and David Richmond.”

“For the medieval mind, death was something that haunted every moment of life,” writes Clarke. “By contrast, our modern sensibility is to go on for as long as possible as if we are immortal, leaving any thought of death and what (if anything) lies beyond until our very last breath.”


Wild: A Journey from Lost to Found by Cheryl Strayed

After losing her mother prematurely to lung cancer, and having been deserted by her estranged father years before, Cheryl Strayed found herself burying her grief with a reliance on heroin and casual sex, eventually destroying her marriage. This book, written almost 20 years after the events it describes, sees Strayed reliving the journey that released her from despair. For three months she hiked 1,100 miles alone along the Pacific Crest Trail, across nine mountain ranges from Mexico to Canada. She did it, in her words, “in order to save myself". 

Daneet Steffens, reviewing Wild for the Independent, describes this memoir as “a funny and fierce tale”. Her “in-your-face narration is completely immersive; a dynamic reading sensation that belies the fact that these events are two decades old”. Strayed’s courage is continuously admired, “she banishes any fear of potential dangers: ‘nothing bad could happen to me…The worst thing already had.’” Steffens finds  the book’s narrative pace  “pleasurably urgent”, matching the author's journey. 

The Guardian's review is similarly favourable. Sara Wheeler calls labels this a “hugely entertaining book”, but one that shows itself to surpass the clichés of the genre it finds itself in, “Cheryl Strayed takes the redemptive nature of travel – a theme as old as literature itself – and makes it her own”. Wheeler praises this “unusual” author for the way she tackles sex, “one of the last taboos in women's travel writing”. It is a theme the author  addresses unabashedly: “men are sized up as soon as they walk into the campsite and on to the page”. 

Olivia Laing, writing in the New Statesman, completes a trio of approving reviews. She deems the book “both touching and instructive”, because “[Strayed's] take is utterly sincere”. 

A monument marking the southern terminus of the Pacific Crest Trail, which Cheryl Strayed documents in her book. Photograph: Getty Images.
Kyle Seeley
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For emotional value, Emily is Away – a nostalgic instant messaging game – is this year’s best release

If you want to express your lingering teenage angst, there’s no better option.

Every now and then, a game is released that goes beyond what it may look or sound like. It goes straight to the pit of your insides where you thought you had no soul left, and jolts you back to life. Or at least it attempts to. This year, it's Emily is Away.

Firstly, anyone and everyone can virtually play this thing as it’s a crude Windows XP simulator displaying an AIM/MSN messenger client and can run on the PC equivalent of a potato. And it's free. It’s a short game, taking about 30 minutes, in which you play a person chatting away to your friend called Emily (who could be more), choosing from a set list of pre-selected instant messages.

Each chapter takes place in a different year, starting in 2002 and ending in 2006.

You’re instantly smacked with nostalgia thanks to the user screen of Windows XP and a fuzzed out background of Bliss, which was the default wallpaper in the operating system, and probably the most widely seen photo in the world. And your ears aren’t abandoned either, with the upbeat pinging sounds reminiscent of how you used to natter away with your personal favourite into the early hours.

The first chapter starts with you and Emily reaching the end of your last year in high school, talking about plans for the evening, but also the future, such as what you’ll be studying at university. From this early point, the seeds of the future are already being sewn.

For example, Emily mentions how Brad is annoying her in another window on her computer, but you’re both too occupied about agreeing to go to a party that night. The following year, you learn that Brad is now in fact her boyfriend, because he decided to share how he felt about Emily while you were too shy and keeping your feelings hidden.

What’s so excellent about the game is that it can be whatever you wish. Retro games used the lack of visual detail to their advantage, allowing the players to fill in the blanks. The yearly gaps in this game do exactly the same job, making you long to go back in time, even if you haven't yet reached the age of 20 in the game.

Or it lets you forget about it entirely and move on, not knowing exactly what had happened with you and Emily as your brain starts to create the familiar fog of a faded memory.

Despite having the choice to respond to Emily’s IMs in three different ways each time, your digital self tries to sweeten the messages with emoticons, but they’re always automatically deleted, the same way bad spelling is corrected in the game too. We all know that to truly to take the risk and try and move a friendship to another level, emoticons are the digital equivalent to cheesy real-life gestures, and essential to trying to win someone’s heart.

Before you know it, your emotions are heavily invested in the game and you’re always left wondering what Emily wanted to say when the game shows that she’s deleting as well as typing in the messenger. You end up not even caring that she likes Coldplay and Muse – passions reflected in her profile picture and use of their lyrics. She also likes Snow Patrol. How much can you tolerate Chasing Cars, really?

The user reviews on Steam are very positive, despite many complaining you end up being “friend-zoned” by Emily, and one review simply calling it “Rejection Simulator 2015”.

I tried so hard from all of the options to create the perfect Em & Em. But whatever you decide, Emily will always give you the #feels, and you’ll constantly end up thinking about what else you could have done.