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Award categories
Early Years and Key Stage 1
This award will go to the best product or project for helping 3- to 7-year-olds to gain skills such as literacy and numeracy. These e-learning tools should be fun and motivational, encouraging a child’s creativity, communication skills and general knowledge through play. The technology should be designed as an aid to parents and teachers in this task, allowing positive interaction between adult and child.
Key Stage 2
This award will go to the best product or project for developing the skills of 7- to 11-year-olds. Nominations should include cross-curricular materials, and teachers and parents should be able to use them to encourage interest in education and improvement of skills through creative activities and hands-on learning.
Key Stage 3-4
This award will go to the best product or project for maintaining the interest of 11- to 19-year-olds in academic subjects and raising their awareness of personal social and health issues. The technology could allow students to pursue their own interests at the same time as applying lessons from school and life.
Special Educational Needs
This award will go to the best product or project for removing the barriers to achievement faced by people with special educational needs. The technology can be aimed at children or adults, students or teachers.
Essential Skills
This award will go to the best product or project for helping adult learners attain the literacy and numeracy levels required for everyday life. The materials should not only build skills for life but also encourage adult learners to improve their positions in the workplace and community.
Further Education
This award will go to the best product or project for helping those aged 16 and upwards to learn vocational or technical skills. The technology should concentrate on a specific skill or area of knowledge. Nominations can include online courses, teaching software or personalised study programmes.
Continued Education
This award will go to the best product or project for assisting lifelong learning, from on-the-job training and staff development to creative and leisure activities.
Higher Education
This award will go to the best product or project for helping users to achieve an undergraduate or postgraduate qualification. Information should be conveyed through ICT – for example, web-based courses, online course materials and internet debates on class subjects.
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