The angry fundamentalists of the church of gaming
Why are gamers such an angry bunch?
By Phil Hartup Published 17 June 2012 11:45
I like the idea that the hate storm surrounding Anita Sarkeesian is a surprise to some people. It pleases me that there are still people in the world who possess that level of innocence, that people can still be outraged by the viciousness and ignorance that so many people take for granted when using the Internet.
Sarkeesian you see broke two rules of online communication, the first, which I don’t want to dwell on, is that she forgot to be male. If you want to express any sort of opinion without a penis to give you credibility then you are going to get a certain type of abuse from men, almost regardless of topic.
The second rule she broke however is that she poked the sacred cow, video games.
Gamers are an incredibly diverse bunch as I’m sure we all know, but like with any broad church there are going to be some people in there who are, for want of a better word, fundamentalists.
Gaming is no exception to this and in many ways gaming culture mirrors the structure of an established religion. The younger gamers are often more radical, more extreme in their views and how they express them, the fanboys and the fanatics. The games industry is itself the church, delivering the games which are to be worshipped and revered by the masses. The older generation of gamers tend to view this church with more suspicion, but most, at heart, are still believers.
The big element which links gaming culture to a religion however is just how conservative it is. A lot of gamers do not like change, they will wait like hungry dogs for the next game in a series, but they don’t want it to be too different. Just like the faithful going to church they are expecting to hear what they want to hear, nothing radical, nothing too different, but not word for word what was said last week. It is no coincidence or surprise that so many of the most successful games in recent years are sequels, giving the public more of the same.
You can see evidence of this gaming conservatism if you look at the kind of language that gamers often use to describe new games. New games are jumped upon and embraced of course, but at the same time they are often resented by the faithful. Many games, even successful ones like Skyrim and Battlefield 3, are seen as toned down and casual shadows of the tougher, less forgiving and less accessible games that we cut our teeth on.
In the face of this orthodoxy the arrival of women on the scene, carrying with them an agenda of change, it is inevitably greeted with vitriol and anger by gamers who perceive their precious stream of the same thing as last year to be under threat. Worse it is not just the women who openly have an agenda who face this wrath; female gamers are also abused merely for the crime of being female. Female gamers are seen as harbingers of some sort of oestrogen induced end of days for gaming, a spoilt little sister who has climbed the rope ladder to our clubhouse and is intending to paint it pink.
It is this conservatism that Sarkeesian’s project confronted, a desire of many gamers to not see things changed. While it only takes a small minority to unleash the torrent of abuse she was subjected to the views held by those who abused her are not that rare, as evidenced by how often they are encountered by female gamers themselves.
This mind set is of course not common to all gamers and gaming does see radical ideas breaking out into the world on a regular basis, but it is something of a concern for anybody wanting to see the medium progress that the biggest titles are always the hardy perennials, Call of Duty, Halo, FIFA, the same Malibu Stacy as last year with a new hat.
To an extent change is already happening, Lara Croft being transformed from a heavily armed blow up doll into a relatable teenage girl wielding a bow is a laudable if clumsy step in the right direction. Of course it could also be seen as an attempt to cash in on The Hunger Games, but even that in itself shows a change in the focus of marketing. Meanwhile recent games like Duke Nukem Forever and Postal 3 which have used their misogyny and crassness as a selling point have been total failures.
Games and gaming are growing up fast and no amount of hostility and rage from the hard line gamers is going to change that.
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16 comments
I stopped reading after 'she forgot to be male'.
This isn't an unwritten rule of the internet as you put it. Generally, you are accepted as long as you don't bring your gender up at all. You just happen to assume that the mindless mass is all male, which is a narrow minded concept to begin with.
The second you mention your gender, you're trying to get a one up on people based purely on the luck of your chromosomes.
Yes, she has a point, there are many females objectified in video games. It's been going on for years and has been the target of much debate for about as long.
The main issue I, along with a number of others I believe, have with this lady is that she made a kickstarter and accepted money for this task. What she's doing is nothing new or interesting, shes playing old games and mentioning female characters. There are so many studies out there that people haven't bothered to look at that she will probably pick them up, read them, record them on youtube and get lots of hits. And it's all being paid for by people who apparently find this idea appealing.
If only I could set up a kickstarter for 6 grand to post negative comments on people blogs...
I stopped reading after 'she forgot to be male'.
This isn't an unwritten rule of the internet as you put it. Generally, you are accepted as long as you don't bring your gender up at all. You just happen to assume that the mindless mass is all male, which is a narrow minded concept to begin with.
The second you mention your gender, you're trying to get a one up on people based purely on the luck of your chromosomes.
Yes, she has a point, there are many females objectified in video games. It's been going on for years and has been the target of much debate for about as long.
The main issue I, along with a number of others I believe, have with this lady is that she made a kickstarter and accepted money for this task. What she's doing is nothing new or interesting, shes playing old games and mentioning female characters. There are so many studies out there that people haven't bothered to look at that she will probably pick them up, read them, record them on youtube and get lots of hits. And it's all being paid for by people who apparently find this idea appealing.
If only I could set up a kickstarter for 6 grand to post negative comments on people blogs...
This article paints a picture of "gamer culture" that I don't really recognise. I would take particular issue with this:
"The big element which links gaming culture to a religion however is just how conservative it is. A lot of gamers do not like change, they will wait like hungry dogs for the next game in a series, but they don’t want it to be too different."
Gamers themselves are not conservative. Video game publishers are extremely conservative because of the enormous amounts of money involved in making a game. This is complicated further by unpredictable factors in both the game's development and in how it will be received. The "big money triple-A" games industry is uncomfortable, many of the companies are constantly lurching around dramatically to try to catch on to new trends or hook into a perceived "zeitgeist".
To use the Lara Croft rape example from Laurie Penny's article, it's not that anyone was demanding demanding to see it. It's more that the games industry is desperately trying to work out what it is that gamers actually do want. If you'd like to get an idea of that you might look at the flourishing indie scene (as the publishers are now starting to do) and which of those games are launched into success by grass-roots popularity.
As a male gamer/developer, & as someone who makes his living of it, let me say put up or shut up it's a free market out there, developed your own politically correct crappy game that you want, but do not force your crazy feminist ideology on us gamers specially males because the simple fact is feminazies & their male co-ops (mangina's) want to force equality of outcomes on the market when it comes to who makes/plays & buys the games! !! Good luck.
There is no doubt there is a gender predisposition when it comes to games/techies, towards males & various stats proves it , these stats are considered politically incorrect & unpopular, no different then (Larry Sommer's summation ) before he leaves Harvard university, to make it simple you can't force political correctness ( feminist ideology ) on a free market unless you have a better product.
Gosh. Anyone would think there were hordes of dykes in boiler suits banging at your bedroom door trying to force you to play with dolls! Perhaps there are...or perhaps it's all in the game. Chill out and perhaps get out a little more; you are sounding a mite paranoid.
Couldn't careless about dolls, dyke's or your political agenda or even the freckn religious right & conservative for that matter Smarty pants, I just do not want to be told what to develop or some ideology demagogue like you or government entity telling free market, business & developer's, what to develop period. Got it! ! Now go & play with your sister.
Now see, this is why you're part of the problem. I'm sorry, but the market moving on and growing up, and moving away from the sort of bigot-chasing stuff you like is going to happen whether or not you get upset by it.
I suggest you check out the 'Not Okay' video Bob Chipman did on The Escapist website when this came up as a major issue in the fighting game community a couple of months ago. This is where gaming and gamers are moving. To a hate-free future, with far more interesting, deep and rich stories and games.
@ FEARLESSKNIT
What are you talking about when you say (hatefree), listen if you don't like the content not only you shouldn't buy it tell your friends not buy it, on the other hand if you, leftist,commies,religious freaks,any ideological demagogues or worst of all feminazies try to force the game industry into your twisted view of what the world of gaming should be!!!! You better think again about freedom means for the others, it might NOT mean what you like or agree with.
Erm, yeah...
This article is written by someone who's obviously never played games and probably has limited experience with the internet. 50 years ago he'd be tutting himself into an injury about rock music. Girl gamers are not new. Bad behaviour by people using the anonymity of the internet is not new either. Both have been studied extensively by people not half as old and uptight as the author.
Quite frankly Notbuyingit, is right more or less (way too animated but right nonetheless). Gaming is voluntary, it's escapism, and it's meant to be non serious. All of this is right there in the title "GAME". If you don't want to play mean games that hurt your widdle feelings than don't. It's fantastically easy to avoid games that don't appeal to you. Politically correct kumbayah sessions notwithstanding, I, personally, want to indulge in my more childish fantasies in games, and I have every right to. What you are doing with your hate-free future nonsense is thought policing, pure and simple.
Keep your pc off my dual shock!
I don't think that it's just change being rallied against by these conservative gamers as such. I suspect the real cause is voice.
If women are coming in and enabling this change with developers and publishers it's not the change they fear but rather that their voice, their opinions will become less valid and certainly not as clearly heard. Already games are made to the idea of the lowest common denominator and the growing addition of women makes this all the more prevalent and to some who like the status quo the change coming doesn't just affect their hobby but their ability to influence the kind of games produced as the industry must cater to more and more.
Many games are already made by committee to have the broadest appeal and yet retain nothing that makes then unique and perhaps the influx of ever more different groups coming to gaming will have a distinct effect and dilute what some once loved about gaming.
The way they have gone about all of this is utterly sickening obviously and this kind of abhorrent vile attitude is a sure fire way to make no one listen to you but you dig deep enough there may just be a tiny point there, if only they hadn't expressed it like angry children using bad words.
I rather enjoyed this, never thought of the religious comparison but it's quite a good one, well put.
I disagree on one point, having a penis does not in itself lend credibility. As soon as you dare to disagree with that conservatism, you draw the ire of the faceless internet rage machine. Rage on behalf of the machine, I call them.
I made the not-all-that-unfair criticism that Battlefield 3 would be largely identical to previous entries in the series last year, the gaming website I was writing for at the time had it's highest number of comments, all abusive, and all plucking from thin air an argument that by criticising Battlefield I was favouring Call of Duty. Which I said was worse.
Soon after they came back to hurl personal abuse because I said games portray women poorly in another article.
My penis offered scant protection from the army of trolls.
But great article, loved the Malibu Stacy reference.
do you think too much, it can be said that mere wishful thinking. not too sweeping is [...] [Read More]
I don't know why people rage so much about games and how women are depicted in games. First of all, gamers are (most of them) smart people and realize that the real woman is not like that and even starting to make a comparison would skew the reality.
Like we all know sexz sells and not only in games, everybody is using it, but people seem to think that using it in games is worse... Why? (TV is way worse) jocuri
I think the problem is the inequality in power distribution between male and female representations in gaming, taking Legend of Zelda as typical of adventure series games we almost always see Link (active, male, powerful) saving the princess (female, weak, passive) (Notable exception Tetra in Windwaker). It's not sex that sells, it's female sexuality. We never see men sexualised to be consumed in games such as Halo or Call of Duty in the way we consume the women of Dead or Alive Beach Volleyball. Men are often depicted as hulking slabs of beef running around mindlessly ramming into other hulking slabs of beefs. Lara Croft is often the touchstone for this debate of female empowerment in games, but it's crucial to note that a 3rd person viewpoint was used so that she can be seen. Lara would have been a far greater feminist gaming icon if the games were played from a 1st person viewpoint and her female sexuality (large bouncing mammory glands etc) weren't highlighted.
It's not just how women are depicted, but the games designed for them. Whilst boys are off galavanting and saving the princess girls are at home playing cooking mama in a simulated kitchen. In this way we can see games exagerrating and enforcing dominant gender roles in society.
"TV is worse" - I never understand these arguments. Just because one thing is worse than another it doesn't mean we should all engage in a sexism race to the bottom [sic].
A bloo bloo bloo
Love southpark, this was one of the most funny episodes ever, they tried so hard to learn playn' wow.
jocuri - jocuri noi