Shortlist announced for the Forward Prizes for Poetry 2012

A variety of both new and well-established talents are selected for a potential £16 000 prize in October.

 The shortlists for the prestigious Forward Prizes for Poetry were announced on Tuesday, paving the way for some of the most celebrated and original English-writing poets from around the world, as well as newly-arriving talents yet to find their voice, and their funding. The prizes were founded in 1992 by William Sieghart and the Forward Group and have been running for the past 21 years, rewarding only the best in contemporary poets. Among the nominees for this year's prize for Best First Collection sponsored by Felix Dennis is 81 Austerities by Sam Riviere, winner in 2007 of an Eric Gregory Award and co-editor of the anthology series Stop Sharpening Your Knives, whose poems have featured previously in the New Statesman.

The Best First Collection prize is one of three prizes sponsored by the Forward Arts Foundation, worth £5 000, second to the Best Collection prize for £10 000. The third prize is Best Single Poem in memory of Michael Donaghy, worth £1000. At a possible total of £16 000, it is one of the UK's most valuable prizes for poetry, and leaves little truth in war poet Robert Graves' poignant line “there's no money in poetry, but then there's no poetry in money”. Previous winners of the Best Collection prize include Seamus Heaney, Carol Ann Duffy and Ted Hughes, while only one poet, Robin Robertson, has won all three prizes. This year, the nominees for the Best Collection prize include Australian poet Barry Hill, whose collection has been drawn from paintings by Lucian Freud, Oxford Professor of Poetry Geoffrey Hill, who was also shortlisted under the same category last year, and Jorie Graham, described by the Poetry Foundation as “perhaps the most celebrated poet of the American post-war generation”. Other highlights include, for obvious reasons, Selima Hill's collection titled People Who Like Meatballs.

This year, the judging panel will once again be chaired by Leonie Rushforth, who commented on the variety of submissions, saying she was “especially delighted by the standard of this year's first collections.” She added that, excluding the recurrence of the surname Hill, “there was no obvious route to the shortlists”. The prizes will be awarded on the eve of National Poetry Day, Wednesday 3 October, in Somerset House. 

The winners will be announced at Somerset House on 3rd October. Photo: Getty Images
Kyle Seeley
Show Hide image

For emotional value, Emily is Away – a nostalgic instant messaging game – is this year’s best release

If you want to express your lingering teenage angst, there’s no better option.

Every now and then, a game is released that goes beyond what it may look or sound like. It goes straight to the pit of your insides where you thought you had no soul left, and jolts you back to life. Or at least it attempts to. This year, it's Emily is Away.

Firstly, anyone and everyone can virtually play this thing as it’s a crude Windows XP simulator displaying an AIM/MSN messenger client and can run on the PC equivalent of a potato. And it's free. It’s a short game, taking about 30 minutes, in which you play a person chatting away to your friend called Emily (who could be more), choosing from a set list of pre-selected instant messages.

Each chapter takes place in a different year, starting in 2002 and ending in 2006.

You’re instantly smacked with nostalgia thanks to the user screen of Windows XP and a fuzzed out background of Bliss, which was the default wallpaper in the operating system, and probably the most widely seen photo in the world. And your ears aren’t abandoned either, with the upbeat pinging sounds reminiscent of how you used to natter away with your personal favourite into the early hours.

The first chapter starts with you and Emily reaching the end of your last year in high school, talking about plans for the evening, but also the future, such as what you’ll be studying at university. From this early point, the seeds of the future are already being sewn.

For example, Emily mentions how Brad is annoying her in another window on her computer, but you’re both too occupied about agreeing to go to a party that night. The following year, you learn that Brad is now in fact her boyfriend, because he decided to share how he felt about Emily while you were too shy and keeping your feelings hidden.

What’s so excellent about the game is that it can be whatever you wish. Retro games used the lack of visual detail to their advantage, allowing the players to fill in the blanks. The yearly gaps in this game do exactly the same job, making you long to go back in time, even if you haven't yet reached the age of 20 in the game.

Or it lets you forget about it entirely and move on, not knowing exactly what had happened with you and Emily as your brain starts to create the familiar fog of a faded memory.

Despite having the choice to respond to Emily’s IMs in three different ways each time, your digital self tries to sweeten the messages with emoticons, but they’re always automatically deleted, the same way bad spelling is corrected in the game too. We all know that to truly to take the risk and try and move a friendship to another level, emoticons are the digital equivalent to cheesy real-life gestures, and essential to trying to win someone’s heart.

Before you know it, your emotions are heavily invested in the game and you’re always left wondering what Emily wanted to say when the game shows that she’s deleting as well as typing in the messenger. You end up not even caring that she likes Coldplay and Muse – passions reflected in her profile picture and use of their lyrics. She also likes Snow Patrol. How much can you tolerate Chasing Cars, really?

The user reviews on Steam are very positive, despite many complaining you end up being “friend-zoned” by Emily, and one review simply calling it “Rejection Simulator 2015”.

I tried so hard from all of the options to create the perfect Em & Em. But whatever you decide, Emily will always give you the #feels, and you’ll constantly end up thinking about what else you could have done.