It's PMQs -- the video game

A turn-based battle with odd-looking men . . . has been turned into a game.

PMQs

You might have heard people saying that politicians treat Prime Minister's Questions like a game. Now, you can, too! Mark Richards of Pixel Politics has created PMQs, a text adventure where you duel with competing wild accusations and attempts to blame the previous administration. It even features the dulcet tones of John Bercow.

What's your day job?

I don't have a day job. I'm a graduate seeking employment. PMQs is part of what I'm doing at the moment as work on my portfolio; I'm hoping eventually to get a job in the games industry.

How did you get into games design?

I must have been about 14 when I decided to start designing games. That was when I began to play games with stories and characters that the player could really invest in. I didn't decide it was the career for me, however, whether independently or in the mainstream industry, until I started loathing my degree about a year ago. I talk about what inspired me to start developing adventure-driven games using Adventure Game Studio (the engine PMQs was built with) in an article I wrote for A Hardy Developer's Journal.

What was the idea behind PMQs: the Game?

The idea came directly out of what I was doing with Pixel Politics. I had really enjoyed doing retro video game-style caricatures of political figures and, one day, it just occurred to me that Prime Minister's Questions is a real-life turned based battle, like those bits from the old Pokemon games. The game also happened not to be the straightforward, easy-to-script adventure game format I was used to, so it provided a nice challenge in terms of coding.

How long did it take to make?

It is pretty difficult to pin down how long it took before I was developing it in fits and starts during my final year at university. I suppose it took a few months, maybe. It was a relatively short project.

What were your influences?

As I've already mentioned, definitely "those bits from the old Pokemon games". The HP bars are a mix of all the role-playing games I have played with a hint of fighting games like Street Fighter. The biggest influence, though, of course, is politics. I am obsessed with the drama and image side of politics and Prime Minister's Questions embodies all of that perfectly. I suppose it wouldn't be inaccurate to say I made the game just to use the line "I lead my party; he follows his!"

What do you think of PMQs -- valuable democratic check or juvenile shouting match?

This has been the most-discussed issue since I released the game and, funnily enough, I did not intend for it to be. I made the game purely because Prime Minister's Questions could be squashed nicely into a standard game mechanic and I thought I could make it quite funny.

As a direct response, I would say this: I admit the pantomime of it all is silly and the Prime Minister and leader of the opposition do end up exchanging scripted insults but Prime Minister's Questions is a very important part of holding a government to account in the public eye for a couple of reasons. First, the PM has to be fully briefed for the event and this means he knows what's going on in his own government. Second, it gets all the parties in one room to face each other on the issues of that time and, most importantly, their differences are made public. At least then they are not able to pretend the other does not exist.

As the for the shouting-match issue: the Commons is a small room, so it must be pretty terrifying. Surely the PM should be terrified at his weekly public trial, rather than relaxed?

Are there any other political games out there people might not be aware of?

There are a few but I would be lying if I said I had played them all. Politics-based games hardly occupy a saturated market and people should certainly make more of them.

What's next for you?

I do have another political game planned out but next on the list is a short, quirky platform game. Hopefully, I will be using the release of that to launch my indie games studio, for which I have had the logos and blog prepared and sitting around for a while, now. It will be nice to get that up and running and to have all my projects under one banner. Oh yeah, sorting a job out would be great, too. One can hope!

You can download PMQs here.

Helen Lewis is deputy editor of the New Statesman. She has presented BBC Radio 4’s Week in Westminster and is a regular panellist on BBC1’s Sunday Politics.

LORRAINE MALLINDER
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A dictator in the family: why Ebrima Jammeh wants retribution in Gambia

“I want to see Yahya Jammeh jailed and prosecuted in this country. Justice will finally come.”

On 21 January Yahya Jammeh left Gambia. Within minutes of the erstwhile dictator’s departure on a private jet, relieved crowds began to gather at Westfield Junction, a popular meeting point in Serrekunda, the largest town in the country.

For 22 years, Jammeh had cultivated a sorcerer-like persona, claiming he could cure HIV with herbs, ordering a nationwide witch hunt and magicking away countless dissenters to fates unknown.

After losing elections in December, he brought the country to the brink of war, staring down the West African troops waiting at the Senegalese border to remove him. Unable to conjure a way out, he eventually agreed to be exiled to Equatorial Guinea.

Leaning against a car at Westfield, Ebrima Jammeh (pictured above) watched the celebrations with a bitter-sweet expression. Shouting over blaring car horns, he said that he wanted justice for his father, murdered by the regime in 2005. His father, it turned out, was Haruna Jammeh, a first cousin of Yahya. The story of how Haruna and his sister, Masie Jammeh, were “disappeared” by security forces is well known here – a striking example of the former ruler’s ruthlessness.

Days after Yahya Jammeh’s departure, I met Haruna’s widow, Fatimah, with Ebrima and his sister Isatou. They recalled the early Nineties, when “Cousin Yahya” would drop by for green tea in his army officer’s uniform and brag about becoming the next leader of Gambia. “He was very arrogant,” Fatimah said.

Haruna and Yahya grew up on the family farm in Kanilai, on Gambia’s southern border with Senegal. They would play together in the fields. Haruna, six years older, would walk hand in hand with Yahya to school. They were more than cousins, Ebrima said. People called them “cousin-brothers”.

Once they were adults, Haruna remained protective of his cousin. He was working as a restaurant manager, and was a rising star in the Novotel group. Often, he helped out the then-impecunious Yahya with money or food. Few expected the hothead lieutenant to become the next president.

But in 1994 Yahya seized power in a coup. “I heard his voice on the radio and I was surprised,” Fatimah told me. “I phoned my mum and said: ‘Look, he did it.’” By 2000 Yahya had coaxed Haruna into ditching his hotel job and returning to manage the farm. The president had big plans for the farm, which grew into a huge enterprise that controlled many of the nation’s bakeries and butchers – thriving allegedly through land-grabs and subsidies.

Fatimah and the children stayed behind in Serrekunda, but would often visit. Ebrima had happy memories of meals with the extended family. Yahya was by now a distant figure, surrounded by bodyguards on the rare occasions when he visited. Ebrima remembered his uncle telling him to “work hard at school”.

In 2004, Haruna accused some soldiers of stealing fuel and food, and started to speak out against the regime’s frequent sackings and arrests. When he was removed from the farm, Fatimah begged him to come home. But he refused. “He was a strong character, a man of his word, a man of truth. He didn’t take nonsense from anyone,” Ebrima said. Haruna did not expect his younger “cousin-brother” would harm him.

In 2005 Ebrima, by then 21, spoke to his father for the last time after he was arrested in the middle of the night. “Dad said: ‘I don’t know if I’m coming back,’” he told me. “I was scared. I was devastated. I didn’t think I was going to see him again. I knew the kind of person Yahya was and the kind of rages he had.”

Shortly afterwards, Haruna’s sister Masie also disappeared. “My aunt was bold enough to approach the president, but she went missing, too,” Isatou said. “We stopped going to the village. We decided to be quiet because we were so scared they would come after us.”

In the years that followed, Fatimah and the children kept a low profile in the backstreets of Serrekunda. Questions about their surname were common but they denied all links to the president. For a long time, they had no idea whether Haruna and Masie were alive.

In 2014 Ebrima learned the truth from an interview on a Senegalese radio station with Bai Lowe, a former driver with the “Jungulers” (an elite presidential hit squad). Lowe said he had witnessed the strangling of Haruna and Masie Jammeh in July 2005. Their deaths were recorded in a 2015 Human Rights Watch report.

The interview was conducted by Fatu Camara, a former press secretary to Yahya Jammeh, who fled to the US in 2013 after being charged with “tarnishing the image of the president”. She said Masie had threatened to see a marabout, a spiritual leader with reputed supernatural powers, if Yahya did not reveal Haruna’s whereabouts. Having already set the Jungulers on Haruna, Yahya then targeted Masie, too.

On 26 January Gambia’s new president, Adama Barrow, returned from exile in Senegal. He leads an unwieldy, eight-party coalition with differing views on how Jammeh should be held to account. Barrow, who claims to have inherited a “virtually bankrupt” state, has promised to launch a truth and reconciliation process to investigate human rights abuses during the Jammeh regime. In interviews, he has chosen his words carefully, avoiding any mention of prosecution.

But, like many of those who have suffered, Ebrima wants retribution. “I want to see Yahya Jammeh jailed and prosecuted in this country. Justice will finally come.”

This article first appeared in the 16 February 2017 issue of the New Statesman, The New Times