"I got invited to David Walliams's wedding . . . but I'd have just been on my own at the buffet"

A few extra bits from my interview with Russell Howard.

For those of us outside TV's coveted 18-25 age bracket, the extent of Russell Howard's popularity might not have registered. His topical comedy show Russell Howard's Good News is currently on its fourth series (with a fifth already scheduled for later in the year). It regularly makes the top-five rated shows on BBC Three, with around 800,000 viewers. His Facebook page, meanwhile, has 1,632,805 fans.

I interviewed Russell for the current issue of the New Statesman, covering his politics ("I don't really have a political agenda -- I just like things to be fair; I get angered by pomposity"), his policy on naughty jokes and the Daily Mail website ("It leaves me utterly depressed"). The full piece will be online later in the week but, in the meantime, here are a few bits there wasn't room for in the magazine . . .

How much do you police your jokes for whether or not they're going to cause offence?

The test I always like to do is: would I do that in front of the person? If I wouldn't, I won't say it. Also, because it's my show and it's me, I would rather -- and this sounds profoundly wanky -- I'd rather it was beautiful and brilliant rather than just slagging someone off.

When we did the Chilean miners, every comedy show was [doing sketches] about the idea of them shagging each other. It was all quite obvious stuff, I thought. We made it about Mario Sepulveda. They were all offered wheelchairs, after all those weeks and the trial they'd been through, and he said: "I won't need that wheelchair -- but my wife will." The crowd was like "Wahey!" I just like that utter bravado. So we concentrated on that and ignored the idea of them shagging each other down there, which I think people were a bit bored with.

Is there any topic that is completely off-limits for you?

We look at the merits of each story and try to figure out whether it's funny or not and sort of go from there. It's not as if we go, 'Oh, we must not talk about this,' or, 'We must not talk about that.' We just try to work it out. There was a story last year about a guy who had banned gay people from coming into his bakery and we did a whole load of jokes about that.

He banned gay people from coming into his bakery?

Yeah, it's amazing isn't it? And I put forward the joke that any man who makes a living by pumping cream into buns is in no position to criticise the gay community. We're sort of tucked away on BBC3, really, and they let us get on with it.

Being on BBC3, you've ended up with a huge young fanbase. I asked your fans on Facebook what I should ask you about -- and one asked whether you were writing an autobiography.

I haven't really thought about it. I'm only 30, so hopefully I have a bit more time to do more stuff . . . What I should do is let my mum ghost-write it and then we'd have a book! By Christ, we'd have a book!

Do your parents ever offer you comedy advice?

My dad likes to. I mean, he's a businessman, he designs call centres, but he's also working on an idea for a children's TV character and it's terrible. And me and my sister go: 'It's the BFG, it is the BFG!' It's about this old guy who gives dreams to children. And we're like 'Dad, it's the fucking BFG!'

My dad occasionally will give me ideas and stuff like that and I have to politely turn them down. But he loves it, he really enjoys it. But my mum is unwittingly funny and I take quite a lot of stuff from her because she just has no idea of how funny she is.

What about your friends? Have any of them ever minded cropping up in a routine?

I ask them and also I change their names as well, so if there's anything particularly embarrassing, I ask them if it's OK. If it isn't, I won't do it but I always change their names.

Obviously, you live in the glamorous metropolitan hot spot of Leamington Spa. Have you ever lived in London, gone to the Ivy and Soho House and lived the "celebrity" lifestyle?

The reason I live in Leamington is basically because my girlfriend is doing medicine at Warwick, so we moved in together and that was the easiest place for her. And because I'm a stand-up, living in the middle of the country is great. Since we moved there, I've been doing loads of stuff on telly so I bought a flat in Maida Vale with my brother, so I have the best of both worlds.

When I'm in London, I spend a lot of time with my brother and my mates around there playing five-a-side football and stuff like that. Not really going to the Ivy. I've been once, last week, actually. It was brilliant, I really enjoyed it. But I think it should be wildly exciting and like, "Ahh, this is pretty cool, innit?" because if you lose that, you won't be a particularly good stand-up comedian. "Y'know in the Ivy when the service is ridiculously good and everything tastes great, what's up with that?" "Y'know when your butler's really uppity in the morning? Would it kill him to chew gum? He stinks!" So I try and lead a normal life.

Also, I feel awkward in those situations . . . I might change in a few years. I mean, I got invited to David Walliams's wedding and that's pretty nice -- but I'd just be on my own, just stood around, eating fucking loads of food at the buffet, going: "Hey Elton, Elton, have you tried these sausage rolls?" Because that's what happens to me at normal weddings: I always end up on my own in a corner, so it'd be exactly like that -- except with famous people.

God knows what it's like to get into that world where you're desperate to get into the papers . . .

Have you ever been papped?

No, I get a few photos occasionally when you go into Radio One, basically the doors open then you see flash, flash . . . then -- Oh, it's you -- and the clicks stop, which is pretty funny.

I can't imagine what it must be like seeing various celebrities going, "Oh, I'll go to that nightclub because there'll be lots of paps there. Hopefully there'll be an up-skirt shot of me in the paper!" Those bastards that do that, the up-skirt shots, can you imagine that? It doesn't get worse than that.

Presumably you've had stuff written about you in the papers that you didn't like . . .

I'm pretty seriously annoyed with Closer magazine. I was talking about getting married with my girlfriend and did this joke: "We are going to get married one day because the further you go on, your girlfriend turns gradually into Gollum."

They didn't run the interview with me -- they put a photo of me looking really cross and just a speech bubble that had me going: "Better get married soon because my girlfriend's turning into Gollum." I said to them, "You know I didn't say that." Her mates had seen it and just [asked me] what the fuck are you doing? So now I don't speak to Closer.

The other thing that pissed me off was the Independent said last year that I earn £4m, which I didn't. My mates are like, "Alright, moneybags!" and I had to show them my bank balance. That slightly pissed me off because it makes me look like this greedy bastard. I mean, I don't do any corporate gigs or adverts or things like that. I just do gigs.

Russell Howard's Good News mixes serious issues and jokes. How do you find the right balance?

We just decide which of the heavier stories we want to slip in. So it's: "Here's a funny one, here's a funny one, but this is a bit fucked up. Here's a funny one, here's a funny one, bloody hell! Did you hear about this?" It has to be like a snaking conversation with your mates in the pub. That's kind of the aim. You chat and you're being really silly and funny and then suddenly you talk about Colonel Gaddafi. It's that kind of bizarre tone.

Russell Howard's Good News is on Thursdays at 10.30pm on BBC3.

Helen Lewis is deputy editor of the New Statesman. She has presented BBC Radio 4’s Week in Westminster and is a regular panellist on BBC1’s Sunday Politics.

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It’s been 25 years since the Super Nintendo and Sega Mega Drive were released – what’s changed?

Gaming may be a lonelier pusuit now, but there have been positive changes you can console yourselves with too.

Let's not act as if neither of us knows anything about gaming, regardless of how old we are. Surely you'll remember the Super Nintendo console (SNES) and Sega's Mega Drive (or Genesis, if you're an American)? Well, it's now been 25 years since they were released. OK, fine, it's been 25 years since the SNES' debut in Japan, whereas the Mega Drive was released 25 years ago only in Europe, having arrived in Asia and North America a bit earlier, but you get the idea.

Sonic the Hedgehog by Sega

It's amazing to think a quarter of a century has passed since these digital delights were unveiled for purchase, and both corporate heavyweights were ready for battle. Sega jumped into the new era by bundling Sonic, their prized blue mascot and Nintendo retaliated by including a Mario title with their console.

Today's equivalent console battle involves (primarily) Sony and Microsoft, trying to entice customers with similar titles and features unique to either the PlayStation 4 (PS4) or Xbox One. However, Nintendo was trying to focus on younger gamers, or rather family-friendly audiences (and still does) thanks to the endless worlds provided by Super Mario World, while Sega marketed its device to older audiences with popular action titles such as Shinobi and Altered Beast.

Donkey Kong Country by Rare

But there was one thing the Mega Drive had going for it that made it my favourite console ever: speed. The original Sonic the Hedgehog was blazingly fast compared to anything I had ever seen before, and the sunny background music helped calm any nerves and the urge to speed through the game without care. The alternative offered by the SNES included better visuals. Just look at the 3D characters and scenery in Donkey Kong Country. No wonder it ended up becoming the second best-selling game for the console.

Street Fighter II by Capcom

The contest between Sega and Nintendo was rough, but Nintendo ultimately came out ahead thanks to significant titles released later, demonstrated no better than Capcom's classic fighting game Street Fighter II. Here was a game flooding arcade floors across the world, allowing friends to play together against each other.

The frantic sights and sounds of the 16-bit era of gaming completely changed many people's lives, including my own, and the industry as a whole. My siblings and I still fondly remember our parents buying different consoles (thankfully we were saved from owning a Dreamcast or Saturn). Whether it was the built-in version of Sonic on the Master System or the pain-in-the-ass difficult Black Belt, My Hero or Asterix titles, our eyes were glued to the screen more than the way Live & Kicking was able to manage every Saturday morning.

The Sims 4 by Maxis

Today's console games are hyper-realistic, either in serious ways such as the over-the-top fatalities in modern Mortal Kombat games or through comedy in having to monitor character urine levels in The Sims 4. This forgotten generation of 90s gaming provided enough visual cues to help players comprehend what was happening to allow a new world to be created in our minds, like a good graphic novel.

I'm not at all saying gaming has become better or worse, but it is different. While advantages have been gained over the years, such as the time I was asked if I was gay by a child during a Halo 3 battle online, there are very few chances to bond with someone over what's glaring from the same TV screen other than during "Netflix and chill".

Wipeout Pure by Sony

This is where the classics of previous eras win for emotional value over today's blockbuster games. Working with my brother to complete Streets of Rage, Two Crude Dudes or even the first Halo was a draining, adventurous journey, with all the ups and downs of a Hollywood epic. I was just as enthralled watching him navigate away from the baddies, pushing Mario to higher and higher platforms in Super Mario Land on the SNES just before breaking the fast.

It's no surprise YouTube's Let's Play culture is so popular. Solo experiences such as Ico and Wipeout Pure can be mind-bending journeys too, into environments that films could not even remotely compete with.

But here’s the thing: it was a big social occasion playing with friends in the same room. Now, even the latest Halo game assumes you no longer want physical contact with your chums, restricting you to playing the game with them without being in their company.

Halo: Combat Evolved by Bungie

This is odd, given I only ever played the original title, like many other, as part of an effective duo. Somehow these sorts of games have become simultaneously lonely and social. Unless one of you decides to carry out the logistical nightmare of hooking up a second TV and console next to the one already in your living room.

This is why handhelds such as the Gameboy and PSP were so popular, forcing you to move your backside to strengthen your friendship. That was the whole point of the end-of-year "games days" in primary school, after all.

Mario Kart 8 by Nintendo

The industry can learn one or two things by seeing what made certain titles successful. It's why the Wii U – despite its poor sales performance compared with the PS4 – is an excellent party console, allowing you to blame a friend for your pitfalls in the latest Donkey Kong game. Or you can taunt them no end in Mario Kart 8, the console's best-selling game, which is ironic given its crucial local multiplayer feature, making you suspect there would be fewer physical copies in the wild.

In the same way social media makes it seem like you have loads of friends until you try to recall the last time you saw them, gaming has undergone tremendous change through the advent of the internet. But the best games are always the ones you remember playing with someone by your side.