Review: LittleBigPlanet

Just as Pegg and Stevenson’s ‘Spaced’ felt like a sitcom that was created specifically for people bo

It was at the Game Developers Conference in San Francisco, March 2007, during a keynote by Phil Harrison (then director of Development at Sony) that two English developers shambled onto the stage and demonstrated their new game. Fifteen minutes later, Media Molecule and their debut project, LittleBigPlanet, were the most anticipated work on the Playstation 3.

The keynote talk was titled ‘Game 3.0’ which at the time seemed like a trite attempt at soundbite - but some eighteen months later as LittleBigPlanet is finally released, one has to concede that it heralds a shift.

David Puttnam once commented that he could identify the precise moment when he decided to stop producing films as the day he saw Trainspotting. It wasn’t that it was a poor work, much the opposite - more it was a film he recognised he could never have made. LBP feels something like such a step-change for videogames. Just as Trainspotting was far more than just what was committed to celluloid, so LBP is more than just the sum of its code.

For all its audacious ambition, LittleBigPlanet anchors itself firmly to its roots as a two dimensional platform game. Like Donkey Kong or Jet Set Willy before it, this is essentially a game about running and jumping. After a gentle introduction by Stephen Fry, who explains the key concepts of the game, you’re left to play through the 20 levels of ‘story mode’ which Media Molecule have produced.

Sackboy (or girl), the infinitely configurable hero is an irresistible delight. Acting as your avatar in the world, this cloth puppet flings himself around the puzzles with innocent abandon. The powerful physics engine that powers the game being both a blessing and a curse here. Whilst objects feel weight beautifully, the controls of Sackboy himself can be irritatingly clumsy. Another frustration is the limitation of ‘lives’ for Sackboy. In a post-LEGO Star Wars world the whole idea of having finite lives in a game such as this seems like a wholly unnecessary irritant that gets in the way of the fun.

It’s a stunningly beautiful world to play in. For those with high-definition televisions still looking for the kind of content to show off with ... well, it’s finally arrived. LBP is a beautiful evocation of childhood hobbycraft. Just as Pegg and Stevenson’s ‘Spaced’ felt like a sitcom that was created specifically for people born around the early seventies, so LBP feels like our game.

For all the problems with the control mechanism of Sackboy, the art direction cannot be faulted. Moving through the stunningly realised levels feels like rolling through warm recollections of Bagpuss - rummaging through a dressing-up box full of off-cuts of fabric, playing at cutting and sticking on the kitchen table. Cloth patterns evoke the suburban England of the Seventies so accurately that you feel a palpable need to order a Chopper from Ebay and freewheel down a hill. It’s difficult not to suspect that Biddy Baxter didn’t have a hand in this somewhere. Playing LittleBigPlanet feels like being a kid, and its impossible not to be intoxicated by the warm glow with which the game cuddles you. Perhaps more than anything else, that is the game’s achievement.

What makes LBP particularly special though, is its capability and promise as a tool for making more LBP.

From the outset, it was conceived not just as a game, but as a toolset. Built into the game is a detailed and hugely powerful set of tools which allow any player to create and share new levels with other players.

This user-generated-content is the beating heart of the game, and a quick visit to the ‘cool levels’ planet allows you to browse through them. With the game only having been released for a few days, there is already a staggering amount of content available. Calculators, wedding proposals, songs - already LBP has established itself as a rich platform for new creative expression.

This is an area of the game that is both incredibly exciting, as you marvel at the individual creativity. It's also potentially one of the biggest problems. Aside from the obvious forthcoming issue of how to navigate all this content effectively, what’s also apparent is the clear drop-off in quality from the levels which ship with the game and the user-generated content already available.

Work veers from the visionary to the one-gag diversions, but there’s a nagging frustration that none of the work reaches the level of detail of the developers own. But then of course, you remind yourself that this extraordinary work has only been in the public’s hands for a few weeks, everyone here can only be scratching the surface at best. It’s extraordinary, the whole game hums with promise.

LittleBigPlanet hasn’t so much been released, as started. We really have, only just begun.

LittleBigPlanet

(PS3)

Developed by Media Molecule

Published by Sony Computer Entertainment

Iain Simons writes, talks and tweets about videogames and technology. His new book, Play Britannia, is to be published in 2009. He is the director of the GameCity festival at Nottingham Trent University.
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This is no time for a coup against a successful Labour leader

Don't blame Jeremy Corbyn for the Labour Party's crisis.

"The people who are sovereign in our party are the members," said John McDonnell this morning. As the coup against Jeremy Corbyn gains pace, the Shadow Chancellor has been talking a lot of sense. "It is time for people to come together to work in the interest of the country," he told Peston on Sunday, while emphasising that people will quickly lose trust in politics altogether if this internal squabbling continues. 

The Tory party is in complete disarray. Just days ago, the first Tory leader in 23 years to win a majority for his party was forced to resign from Government after just over a year in charge. We have some form of caretaker Government. Those who led the Brexit campaign now have no idea what to do. 

It is disappointing that a handful of Labour parliamentarians have decided to join in with the disintegration of British politics.

The Labour Party had the opportunity to keep its head while all about it lost theirs. It could have positioned itself as a credible alternative to a broken Government and a Tory party in chaos. Instead we have been left with a pathetic attempt to overturn the democratic will of the membership. 

But this has been coming for some time. In my opinion it has very little to do with the ramifications of the referendum result. Jeremy Corbyn was asked to do two things throughout the campaign: first, get Labour voters to side with Remain, and second, get young people to do the same.

Nearly seven in ten Labour supporters backed Remain. Young voters supported Remain by a 4:1 margin. This is about much more than an allegedly half-hearted referendum performance.

The Parliamentary Labour Party has failed to come to terms with Jeremy Corbyn’s emphatic victory. In September of last year he was elected with 59.5 per cent of the vote, some 170,000 ahead of his closest rival. It is a fact worth repeating. If another Labour leadership election were to be called I would expect Jeremy Corbyn to win by a similar margin.

In the recent local elections Jeremy managed to increase Labour’s share of the national vote on the 2015 general election. They said he would lose every by-election. He has won them emphatically. Time and time again Jeremy has exceeded expectation while also having to deal with an embittered wing within his own party.

This is no time for a leadership coup. I am dumbfounded by the attempt to remove Jeremy. The only thing that will come out of this attempted coup is another leadership election that Jeremy will win. Those opposed to him will then find themselves back at square one. Such moves only hurt Labour’s electoral chances. Labour could be offering an ambitious plan to the country concerning our current relationship with Europe, if opponents of Jeremy Corbyn hadn't decided to drop a nuke on the party.

This is a crisis Jeremy should take no responsibility for. The "bitterites" will try and they will fail. Corbyn may face a crisis of confidence. But it's the handful of rebel Labour MPs that have forced the party into a crisis of existence.

Liam Young is a commentator for the IndependentNew Statesman, Mirror and others.