Istanbul Music Festival 2012- review

How Helene Grimaud and Fazil Say played with mixed performances

At the cusp of Occident and Orient, Turkey’s history is one of negotiation – balancing, sometimes bloodily, the cultural cross-currents of Europe and the Middle East. Nowhere has this balance been more vividly, more directly staged than in Istanbul, a city whose architecture – a jumbled lexis of Byzantine, Ottoman and Classical styles proclaims the complexity of its political history.

This same mongrel vigour is at work in the city’s annual sequence of arts festivals, animating their programmes with vivid and unexpected contrasts, if not outright conflict. Celebrating its 40th Anniversary this year, the Istanbul Festival is almost unrecognisable from its first incarnation in 1973. A small annual event has since grown exponentially, generating separate, self-contained festivals for theatre, jazz, and most recently design and the visual arts.

Sandwiched in the middle of these is a month-long celebration of classical music. Housed principally at Hagia Eirene – the former Eastern Orthodox church within the walls of Topkapi Palace – the festival’s support of Turkish artists is matched by a habitually strong lineup of international soloists. Chief among these this year were Anne-Sophie Mutter (whose performance of Mozart and Rihm took place earlier this month) and French pianist Helene Grimaud.

Notoriously uneven across different performances and repertoires, you never know quite what you’re going to get with Grimaud. And so it proved here; in an evening’s programme of solo piano music that saw her at both her finest and worst extremes.

The clean lines of Mozart’s Piano Sonata in A minor may not be technically challenging, but what they forgive in terms of technique they demand in stylistic respect. In the vaulted acoustic of Hagia Eirene clarity was always going to be an issue, but with melodies torn from their sockets and twisted every which-way by Grimaud’s splashy, Romantic approach this sonic haziness at least offered the softening that the pianist so determinedly refused to offer. Gripped in the bass, neurotically over-phrased in the treble, there was little left of Mozart here to appreciate.

What a different story though in the rest of a mixed programme that found Grimaud glowing and humane in Berg’s Piano Sonata Op. 1, and punchily percussive in Bartok’s miniature sequence of Romanian Folk Dances. Liszt’s B minor Sonata was the formidable centrepiece – its Allegro energico and Prestissimo sections as ferocious as anything ever written for the piano.

Here the same convulsions and eruptions that so disturbed Grimaud’s Mozart found their rhythm, matched for intensity by Liszt’s writing. Savouring the tenderness of the Andante sostenuto, Grimaud managed to incorporate the two rival moods of this symphony for the piano into a single arc, equalling the setting of Hagia Eirene for dramatic scope.

As close to a folk-hero as contemporary Turkish life yields, when pianist and composer Fazil Say is not performing he delights in playing the contrarian in public life. His opinions are never less than vigorously expressed, and his irreverent pronouncements on religion see him facing trial in court later this year. But while Say might be the bane of the Turkish government, he is beloved by Turkish audiences.

When most nations were voicing their national identity musically in the late nineteenth and early twentieth centuries, Turkey was otherwise engaged politically, leaving the country with a void in the genre. Only now and in Say’s music has the country’s character and troubled history begun to find expression, and the results have met with enthusiasm. While Say’s first “Istanbul” symphony was a more modest affair, his second “Mesopotamia” is a cinematic journey through his homeland and its history, taking in the region’s entrenched conflict as well as the physical beauty of its great rivers.

To Western European ears the result might seem strangely reactionary – a tone-poem in continuous movements in the manner of Sibelius or Smetana, but once you accept that this isn’t a symphony in the conventional sense and accept a programmatic form that works through contrasts rather than organic development, things fall into place.

Say’s music hitherto has occupied the darkly monochrome landscape so typical of Turkish music, but here with the aid of some unusual instrumentation he finds new harmonies spaces. The unearthly, pitch-bending theremin (played by Carolina Eyck) stands musically for an angel, and its voice calls out plaintively over the thick orchestral textures. Scenes of war bring the brass of the Borustan Istanbul Philharmonic to the fore, gaining an urgency and blunt edge that the orchestra under veteran Gurer Aykal lacked in Beethoven’s Third Piano Concerto earlier in the evening.

A dissenting voice in life, in music Say is nothing if not affirming. With the closing Ballad of Mesopotamia section of his symphony he discovers a tentatively hopeful vision for Turkish future – a vision that feels a long way (both emotionally and technically) from such early works as Black Earth or his “Silk Road” concerto.

But while the Istanbul Music Festival itself is unquestionably international, in the standard of its concerts as well as the breadth of its programming, the same as yet cannot be said of Turkish classical music. With Say, Turkey has the idiosyncratic, reassuring voice that its audiences want, but perhaps not the truly contemporary voice that they deserve – certainly not one capable of taking the nation’s music beyond self-reflexive national contemplation and into the musical discourse of Vienna, Berlin and Paris.

Helene Grimaud, who performed this month in the festival. Photo: Getty Images

Alexandra Coghlan is the New Statesman's classical music critic.

This article first appeared in the 09 July 2012 issue of the New Statesman, Honey, I shrunk the Tories

Kyle Seeley
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For emotional value, Emily is Away – a nostalgic instant messaging game – is this year’s best release

If you want to express your lingering teenage angst, there’s no better option.

Every now and then, a game is released that goes beyond what it may look or sound like. It goes straight to the pit of your insides where you thought you had no soul left, and jolts you back to life. Or at least it attempts to. This year, it's Emily is Away.

Firstly, anyone and everyone can virtually play this thing as it’s a crude Windows XP simulator displaying an AIM/MSN messenger client and can run on the PC equivalent of a potato. And it's free. It’s a short game, taking about 30 minutes, in which you play a person chatting away to your friend called Emily (who could be more), choosing from a set list of pre-selected instant messages.

Each chapter takes place in a different year, starting in 2002 and ending in 2006.

You’re instantly smacked with nostalgia thanks to the user screen of Windows XP and a fuzzed out background of Bliss, which was the default wallpaper in the operating system, and probably the most widely seen photo in the world. And your ears aren’t abandoned either, with the upbeat pinging sounds reminiscent of how you used to natter away with your personal favourite into the early hours.

The first chapter starts with you and Emily reaching the end of your last year in high school, talking about plans for the evening, but also the future, such as what you’ll be studying at university. From this early point, the seeds of the future are already being sewn.

For example, Emily mentions how Brad is annoying her in another window on her computer, but you’re both too occupied about agreeing to go to a party that night. The following year, you learn that Brad is now in fact her boyfriend, because he decided to share how he felt about Emily while you were too shy and keeping your feelings hidden.

What’s so excellent about the game is that it can be whatever you wish. Retro games used the lack of visual detail to their advantage, allowing the players to fill in the blanks. The yearly gaps in this game do exactly the same job, making you long to go back in time, even if you haven't yet reached the age of 20 in the game.

Or it lets you forget about it entirely and move on, not knowing exactly what had happened with you and Emily as your brain starts to create the familiar fog of a faded memory.

Despite having the choice to respond to Emily’s IMs in three different ways each time, your digital self tries to sweeten the messages with emoticons, but they’re always automatically deleted, the same way bad spelling is corrected in the game too. We all know that to truly to take the risk and try and move a friendship to another level, emoticons are the digital equivalent to cheesy real-life gestures, and essential to trying to win someone’s heart.

Before you know it, your emotions are heavily invested in the game and you’re always left wondering what Emily wanted to say when the game shows that she’s deleting as well as typing in the messenger. You end up not even caring that she likes Coldplay and Muse – passions reflected in her profile picture and use of their lyrics. She also likes Snow Patrol. How much can you tolerate Chasing Cars, really?

The user reviews on Steam are very positive, despite many complaining you end up being “friend-zoned” by Emily, and one review simply calling it “Rejection Simulator 2015”.

I tried so hard from all of the options to create the perfect Em & Em. But whatever you decide, Emily will always give you the #feels, and you’ll constantly end up thinking about what else you could have done.