Gilbey on Film: virtual reality bites

What happens when directors venture into cyberspace?

In the week that brings the release of Tron: Legacy, the new Disney blockbuster set inside a computer system where gladiatorial combat and neon are the new big things, I read that the 87-year-old film-maker and perpetual adventurer Chris Marker has set up shop in virtual reality. The latest issue of Film Comment reports that Marker, director of La jetée, Sans Soleil and AK, has built a museum in the sky of Second Life, that virtual world where users pilot their avatars through a plasticised parallel reality in which everything seems to be the colour of sports-casual wear on a Florida golf course (at least to these Luddite eyes).

Should you wish to explore the byways of Marker's museum, make a note of these numbers: 187, 61, 39. Those are either the Second Life co-ordinates, or the bus routes that will get you where you're going. Once you've reached the museum's skywalk, writes Film Comment's Jesse P Finnegan, what awaits you inside is a "digital Xanadu . . . strewn with cat-shaped coves, roving humpbacks, a castle keep, and a downed 747 . . . secreted hidden goodies in the nooks and crannies; animated loops, ironically reimagined silent movie posters, and a snapshot of Marker's feline alter-ego, Guillaume, visiting an SL version of Lenin's tomb".

Second Life has already hosted film premieres, but the participation of someone as esteemed and rigorous as Marker brings a hint of class to an enterprise that, for many of us, has never quite shaken its connotations of Dungeons and Dragons. (Not to mention the lunacy of users paying actual money to buy virtual real estate, in an ironic reversal of the situation that precipitated the recession – that is, actual real estate bought with virtual money.) My first thought on hearing about Marker's involvement was: "Maybe Second Life isn't a waste of time after all." This was followed swiftly by: "Peter Greenaway's going to be kicking himself when he hears about this: 'What am I supposed to do with all these bloody CD-Roms?' "

It's possible that there will always be something inherently ridiculous about cinema's dalliances with the virtual realities of cyberspace. Could it be that the art form is too much a limitless virtual reality already? Any portrait of a cyber world can only seem inhibited by comparison. Look at Cocteau's Blood of a Poet, or the original 1985 version of A Nightmare on Elm Street, or the recent Coraline, or anything by Buñuel or Polanski – these films establish quickly and vividly the contours of their respective alternative existences with a formalist authority that makes, say, the Matrix sequels, or the Tron movies, seem improvised and off-the-cuff.

I've reviewed Tron: Legacy in this week's NS Christmas Special, but regardless of that film's strengths or weaknesses, it belongs to a tradition of cinematic storytelling that has to work overtime to impress and convince. Suspension of disbelief is a given when we enter a cinema – we may be handing over cash at the popcorn counter, but I always feel like I'm checking in some of my churlish everyday scepticism as well.

A double suspension is asked of us by pictures like The Lawnmower Man, Virtuosity or Disclosure (which ends with a cringe-making cyber-showdown); in those cases, the correlation between the corporeal world and its cyber stand-in is so flimsy that the stakes tend to fall to the point of being negligible.

Better for a film-maker to spike the visual excesses of these brave new worlds with scepticism. When Kathryn Bigelow, in Strange Days, or David Cronenberg, in eXistenZ, ventured into the virtual, they did so not to dazzle, but to disorientate. The worlds created in those films are unsettling yet still vaguely familiar – the ad-agency gloss of the fantasies in Strange Days, the humdrum griminess (a factory, a petrol station) of the locations in eXistenZ.

Bigelow and Cronenberg showed that virtual reality offers not an escape from our daily problems and neuroses, but a mirror in which they are magnified to new and horrific proportions.

Ryan Gilbey is the New Statesman's film critic. He is also the author of It Don't Worry Me (Faber), about 1970s US cinema, and a study of Groundhog Day in the "Modern Classics" series (BFI Publishing). He was named reviewer of the year in the 2007 Press Gazette awards.

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Bohemian rhapsody: Jeanette Winterson’s “cover version” of The Winter’s Tale

 Jeanette Winterson's The Gap of Time is full of metaphorical riches.

Shakespeare – that magpie plunderer of other people’s plots and characters – would undoubtedly have approved. The Hogarth Shakespeare project invites prominent contemporary writers to rework his plays in novelistic form and this is Jeanette Winterson’s reimagining of The Winter’s Tale. Like the original, it shuttles disturbingly between worlds, cultures and emotional registers. It has never been an easy play, for all its apparent focus on reconciliation, and Winterson handles the gear-changes with skill, moving between the offices of Sicilia, a London-based asset-stripping company, and New Bohemia, a New Orleans-like American urban landscape (with interludes in both a virtual and a real Paris).

Her Leontes is a hedge-fund speculator, Polixenes a visionary designer of screen games (the presence of this world echoes the unsettling semi-magic of Shakespeare’s plot). They have a brief and uncomfortable history as teenage lovers at school and Polixenes – Xeno – has also slept with MiMi (Hermione), the French-American singer who eventually marries Leo.

The story unfolds very much as in the play (though Winterson cannot quite reproduce the effect of Shakespeare’s best-known deadpan stage direction), with Leo using advanced surveillance technology to spy on Xeno and MiMi, and Perdita being spirited away across the Atlantic to the US, where her guardian, Tony, is mugged and killed and she is left in the “baby hatch” of a local hospital – to be found by Shep and his son and brought up in their affectionate, chaotic African-American household. Perdita falls in love with Zel, the estranged son of Xeno, discovers her parentage, returns to London and meets Leo; Leo’s PA, Pauline, has kept in contact across the years with MiMi, a recluse in Paris, and persuades her to return secretly to give a surprise performance at the Roundhouse, when Leo is in the audience, and – well, as in the play, the ending is both definitive and enormously unsettling. “So we leave them now, in the theatre, with the music. I was sitting at the back, waiting to see what would happen.”

That last touch, bringing the author into the narrative in the same apparently arbitrary way we find in a text such as Dostoevsky’s Demons – as a “real” but imperfect witness – gently underlines the personal importance of the play to this particular author. Winterson is explicit about the resonance of this drama for an adopted child and one of the finest passages in the book is a two-page meditation on losing and finding: a process she speculates began with the primordial moment of the moon’s separation from the earth, a lost partner, “pale, lonely, watchful, present, unsocial, inspired. Earth’s autistic twin.”

It is the deep foundation of all the stories of lost paradises and voyages away from home. As the moon controls the tides, balances the earth’s motion by its gravitational pull, so the sense of what is lost pervades every serious, every heart-involving moment of our lives. It is a beautifully worked conceit, a fertile metaphor. The story of a child lost and found is a way of sounding the depths of human imagination, as if all our longing and emotional pain were a consequence of some buried sense of being separated from a home that we can’t ever ­remember. If tragedy is the attempt to tell the story of loss without collapse, all story­telling has some dimension of the tragic, reaching for what is for ever separated by the “gap of time”.

Winterson’s text is full of metaphorical riches. She writes with acute visual sensibility (from the first pages, with their description of a hailstorm in a city street) and this is one of the book’s best things. There are also plenty of incidental felicities: Xeno is designing a game in which time can be arrested, put on hold, accelerated, and so on, and the narrative exhibits something of this shuttling and mixing – most effectively in the 130-page pause between the moment when Milo (Shakespeare’s Mamilius, Leo’s and MiMi’s son) slips away from his father at an airport and the fatal accident that follows. In the play, Mamilius’s death is a disturbing silence behind the rest of the drama, never alluded to, never healed or reconciled; here, Milo’s absence in this long “gap of time” sustains a pedal of unease that has rather the same effect and the revelation of his death, picking up the narrative exactly where it had broken off, is both unsurprising and shocking.

Recurrent motifs are handled with subtlety, especially the theme of “falling”; a song of MiMi’s alludes to Gérard de Nerval’s image of an angel falling into the gap between houses in Paris, not being able to fly away without destroying the street and withering into death. The convergence and crucial difference between falling and failing, falling in love and the “fall” of the human race – all these are woven together hauntingly, reflecting, perhaps, Shakespeare’s exploration in the play of Leontes’s terror of the physical, of the final fall into time and flesh that unreserved love represents.

A book of considerable beauty, then, if not without its problems. MiMi somehow lacks the full angry dignity of Hermione and Leo is a bit too much of a caricature of the heartless, hyper-masculine City trader. His psychoanalyst is a cartoon figure and Pauline’s Yiddish folksiness – although flagged in the text as consciously exaggerated – is a bit overdone.

How a contemporary version can fully handle the pitch of the uncanny in Shakespeare’s final scene, with the “reanimation” of Hermione, is anyone’s guess (the Bible is not wrong to associate the earliest story of the resurrection with terror as much as joy). Winterson does a valiant job and passes seamlessly into a moving and intensely suggestive ending but I was not quite convinced on first reading that her reanimation had done justice to the original.

However, weigh against this the real success of the New Bohemia scenes as a thoroughly convincing modern “pastoral” and the equally successful use of Xeno’s creation of virtual worlds in his games as a way of underlining Shakespeare’s strong hints in the play that art, with its aura of transgression, excess, forbidden magic, and so on, may be our only route to nature. Dream, surprise and new creation are what tell us what is actually there, if only we could see. Winterson’s fiction is a fine invitation into this deeply Shakespearean vision of imagination as the best kind of truth-telling.

Rowan Williams is a New Statesman contributing writer. His most recent book is “The Edge of Words: God and the Habits of Language” (Bloomsbury). The Gap of Time by Jeanette Winterson is published by Vintage (320pp, £16.99)

Rowan Williams is an Anglican prelate, theologian and poet, who was Archbishop of Canterbury from 2002 to 2012. He writes on books for the New Statesman

This article first appeared in the 01 October 2015 issue of the New Statesman, The Tory tide