Comics Review: Adamtine by Hannah Berry

Hannah Berry's horror story succeeds in doing something seemingly impossible: providing shocks in a comic.

Adamtine
Hannah Berry
Jonathan Cape, 104pp, £14.99

Horror is notoriously tricky to do in comics. The medium occupies an unhappy midpoint between film and prose, inheriting many of the weaknesses — when it comes to frights — from each, and few of the benefits.

The visual aspect often tempts writers to follow filmic routes to fear: shocks and violence abound, and slasher comics are almost as common as slasher flicks. The problem is obvious. No matter how skilled the author is, the reader controls the passage of time in a comic book. A shock can only come as fast as the turn of a page, and nothing can ever really jump out at you.

At the other side of things, though, comics don't rely nearly so much on your imagination as prose does. The scariest things are the unseen; but a comic full of the unseen is frequently just a lot of talking heads. It might succeed in inspiring fear, but it's not using the medium to its full potential.

That's one reason why body horror gets such a strong showing in comics. It succeeds in unsettling, rather than shocking, and is one of the styles where the longer you look at the page, the more upsetting it gets. Jeff Lemire and Travel Foreman's Animal Man, or Si Spurrier and Javier Barreno's Crossed: Wish You Were Here (a very NSFW comic, that one) trap the eye on distended monstrosities, which you can't quite turn away from; while Brian Michael Bendis and Michael Gaydos' Alias arc "Purple" and Neal Gaiman and Mike Dringenberg's "24 Hours" in Sandman both presented stories of control and submission in ways which left me uneasy for weeks.

Adamtine can be seen as an attempt to do horror in a more traditional way, while using the quirks of the medium to ratchet up the fear. The mission statement, of sorts, is there on the cover: train tracks disappearing into the darkness, and then, at the very top, in black varnish on a black background, a sunken face peering out. The whole book is filled with motifs like that: hidden images, themes and plot elements which combine to, hopefully, trigger that part of your subconscious which warns you that something is deeply wrong.

The book opens in the aftermath of the disappearance of Rodney Moon, "The Postman", accused of being a serial killer whose modus operandi was to deliver notes to his victims describing some minor reason for their disappearance. Moon denied being the killer, but admitted to passing on the notes for the real culprit — a "bogeyman", with no name.

Four people, seemingly unconnected to each other and to the events involving Moon, are on a train out of London. But the train breaks down, and then the passengers disappear, leaving the four alone to face… something.

The plot has a structure similar to the sort of thing early Christopher Nolan films were known for. What seems like an incredibly complicated, multi-layered and time-jumping story comes together at the end in a way which makes you feel smart for being able to put it together into a linear narrative. You aren't that smart; it's just well-written. But try to ignore that fact.

There is a second layer to the book, one which rewards a further read-through, and that's the layer of references and hidden symbols. Adamtine clearly has an entire second narrative hidden away — the one the book opens after the conclusion of — and it's possible to discern a surprising amount of what happened through careful reading.

It's also possible to find, dotted throughout, more skull faces like those on the cover; and sly nods to earlier or upcoming events. This only goes so far though. While compelling, it also encourages a tendency to treat the book like a narrative version of Where's Wally; to overlook the forest because you're too busy trying to count all the trees.

Where the hidden images excel is in doing something seemingly impossible: providing shocks in a comic. As the creeping unease of the book unfolds, suddenly realising that the page you have been staring at for a couple of minutes has been staring back at you is a very unsettling feeling.

Oh, and one last thing: if you travel by overground rail, don't read this until the summer. Finding yourself on a train in the dark after finishing it is not a pleasant experience.

Alex Hern is a technology reporter for the Guardian. He was formerly staff writer at the New Statesman. You should follow Alex on Twitter.

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Marvel has moved past the post-credits teaser, and it's all the better for it

Individual stories are suddenly taking precedence over franchise building.

The lasting contribution of 2008’s Iron Man to contemporary cinema comes not from the content of the film itself, but in its Avengers-teasing post-credits scene featuring an eyepatch-sporting Samuel L. Jackson. While post-credits scenes were not invented by Marvel, their widespread adoption in other blockbusters is a testament to Marvel using them to titillate and frustrate.

Fast forward nine years and Marvel’s direction has significantly altered. Having moved to a three-film-a-year structure ahead of next year’s climactic Infinity War, their two releases this summer have featured less explicit connective tissue, using post-credits scenes that are, in typical Marvel fashion, self-reflexive and fun – but this time with no teases for films to come.

Where previous Marvel Cinematic Universe (MCU) films have trailed characters donning superhero mantles, confrontations to come, or more light-hearted team ups, Guardians of the Galaxy Vol. 2 decided to lovingly poke fun at Marvel grandmaster Stan Lee, leaving him stranded on a godforsaken space rock in the outer reaches of the stars. Spider-Man: Meanwhile Homecoming targeted filmgoers who had stayed until the end in expectation of a tease, only to receive a Captain America educational video on the virtues of “patience”.

That isn’t to say that connective tissue isn’t there. Marvel seems to be pursuing world building not through post-credits stingers, but through plot and character. In the past, teasing how awful big bad Thanos is ahead of the Avengers battling him in Infinity War would have been done through a menacing post-credits scene, as in both Avengers films to date. Instead Guardians of the Galaxy Vol. 2 uses character as a tool to explore the world at large.

Nebula’s seething rage is, rather than just a weak excuse for an antagonist’s arc, actually grounded in character, explaining to Sean Gunn’s loveable space pirate Kraglin that Thanos would pit his daughters, her and Gamora, against each other, and replace a part of her body with machine each time she failed – and she failed every time. It’s effective. Thanos’ menace is developed, and you feel sympathy for Nebula, something Marvel has historically failed to do well for its antagnoists. Her parting promise – to kill her father – not only foreshadows the events of Infinity War, but also hints at the conclusion of a fully formed arc for her character.

In the high-school-set Spider-Man: Homecoming, the stakes quite rightly feel smaller. The inexperienced wall-crawler gets his chance to save the day not with the galaxy at risk, but with an equipment shipment owned by Iron Man alter-ego and billionaire inventor Tony Stark hanging in the balance. While such a clear metaphor for widespread change in the MCU might be a little on the nose, the set-up is effective at plaing the film at street level while also hinting at overall changes to the structure of the universe.

Stark gifting Peter a new (and oh so shiny) suit is a key set piece at the end of the film, whereas in 2015's Ant-Man’s Hope Pym inheriting her mother’s own miniaturising suit it is relegated to a teaser. Peter’s decision to turn it down not only completes Peter’s transition past seeking the approval of Stark’s unwitting father figure, but it also leaves the Avengers in an as-yet unknown state, still fragmented and incomplete after the events of 2016’s Civil War. To anticipate Spider-Man joining the Avengers proper is to anticipate the forming of the team as a whole – keeping our collective breath held until we stump up for tickets to Infinity War.

With this happy marriage of the macro and the micro, individual stories are suddenly taking precedence in the MCU, rather than being lost in the rush to signpost the foundations for the next instalment in the franchise. It’s a refreshingly filmic approach, and one which is long overdue. To suggest that Marvel is hesitant to overinflate Infinity War too early is supported by their refusal to share the footage of the film screened to audiences at the D23 and San Diego Comic Con events in recent weeks. Instead, the limelight is staying firmly on this November’s Thor: Ragnarok, and next February’s Black Panther.

Stan Lee, at the end of his Guardians of the Galaxy Vol. 2 post credits scene, cries, “I’ve got so many more stories to tell!”, a hopeful counterpoint to a weary Captain America asking “How many more of these are there?” at the end of Homecoming. With Disney having planned-out new MCU releases all the way into 2020, entries in the highest-grossing franchise of all time won’t slow any time soon. We can, at least, hope that they continue their recent trend of combining writerly craft with blockbuster bombast. While the resulting lack of gratuitousness in Marvel’s storytelling might frustrate in the short term, fans would do well to bear in mind Captain America’s call for patience.